Rust Data

rustdata.spaceservers81.106.94.105:28020.ipynb

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Online EU 81.106.94.105:28019 checked 7m ago

[PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam

3x biweekly wipes moddedoxidepve

Connect

srv = rust.server("81.106.94.105:28020")
print(srv.connect_command)

Right now

srv.summary()
players now 5/100 # 5% full
7-day average 3 # peak 14
rank #1,662 # top 7% · #656 in EU
last wipe 14d ago # biweekly schedule
next wipe 6d 22h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0246821:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers, top 22% in EU. Ranked on player hours over the last seven days.

Wipe schedule · fixed weekdays

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. # The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak13players, last three wipes
crowd held50%else halves by day 10

Coming wipes

inatkind
06d 22hThu 5 Nov, 19:00 UTCFW force wipe
113d 20hThu 12 Nov, 16:58 UTCwipe
234d 22hThu 3 Dec, 19:00 UTCFW force wipe
341d 20hThu 10 Dec, 16:58 UTCwipe

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 3 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 16:58 UTC14d ago 15 NaN running 0
1 Thu 1 Oct, 17:45 UTC FW28d ago 13 halved by day 10 14 days 1
2 Thu 17 Sep, 18:08 UTC42d ago 10 held half 14 days 3

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 2138400164
Map of [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam
map
Paradise Generated Map
size
5000
seed
2138400164

Server

srv.info()
address
81.106.94.105:28019
region
EU
max players
100
group limit
8, the default
wipe schedule
biweekly
last wipe
15 Oct 2026, 16:58 UTC
hostname
paradise.homeonmypc.uk
first seen
13 Sep 2026

Operator · homeonmypc.uk

rust.servers(operator="homeonmypc.uk").sort_values("players")

2 servers publish a homeonmypc.uk hostname.

About this server · in its own words

print(srv.description)
PVE based Noob Friendly with Abandoned Bases, no purge day Kits Available Raidable Bases, Duelist, SkillTree, Bradleys, Helicopter Signals, Individual player No Stability and RaidMe Also Quests, Guess the Number, Roaming Bosses, SkinBox, Discord Available No food decay

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[PVE] FarmRust | X3-X5 | Quest | ZOMBIE | EventsEU · groups of 50+ · 3x · biweekly · 29 on average30/100
1SENSEI PVE 3x Premium Jet|MINECRAFT|ST|Raid Bases|Fish|Epic|EveEU · groups of 8+ · 3x · biweekly · 2 on average3/60
2[EU] Northnet 3x PVE | Events | Raids | Quests | Custom WeaponsEU · groups of 12+ · 3x · biweekly · 2 on average6/75
3[TR/EU] AirGame 3x PVE-RAIDBASES/EPIC/BOSS/ZOMBIES/ST/SUBM/FISHEU · groups of 8+ · 3x · biweekly · 1 on average5/100
4SPECTER_PVE_X3 [NOKILL/NORAID,RAIDBASE,BANK]EU · groups of 8+ · 3x · biweekly · 1 on average2/100
5Rusty Spoon EU PVE 5x [Events|Raid|Quests|Zombies|SkillTree]EU · groups of 8+ · 5x · biweekly · 33 on average37/150

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam rank?

Ranked #1,662 on seven-day player hours, [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam is #656 in Europe and in the top 7% of all ranked servers.

What population does [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam carry?

[PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam reports 5 players at this refresh, with 100 slots configured. Over the last seven days it averaged 3 players and peaked at 14. Peak hour in the last 48 hours: 22:00 UTC, mean 7 players.

Server facts

What does performance look like on [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam?

The 48-hour average is 59 server fps, with a low of 52. Buildings, deployables and all else in the world took the count as high as 290,226 entities. The memory field tops out at 6,201 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam?

Rust network protocol 2635 and build 168909 on Linux is what [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam, and is it up?

[PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam reports itself online at the current refresh. A restart about 13 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam hosted?

In Europe, [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam lists itself, using the EU tag. Rust Data does not look up where the machine stands; it shows where a server says it is. 81.106.94.105:28019 is its address.

Map and rules

Which settings and rules does [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam run?

Gather sits at 3x, read from the server's own name: [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam. No custom cap; the default of 8 players per group stands. Recorded as pve, no combat between players. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC on.

Which map has [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam loaded?

[PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam runs a procedural map of size 5,000 with seed 2138400164, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Recorded under map name: Paradise Generated Map.

Wipe data

When does [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam wipe, and how often?

every 4 weeks on Thursday at 16:58 UTC is how [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 14 days 3 hours ago. A fortnightly wipe schedule is published in its tags.

What is wipe day on [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam like?

The average peak over recent wipes is 13 players. The crowd on the latest wipe topped out 3 hours after it began. Half the peak or more was held to the next wipe in 50% of recent wipes. The drop under half arrived by day 10 in the other cases.

Lists and tags

Where does [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam appear among Rust Data lists and filters?

The Rust Data lists that [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam fits are: EU Rust servers, Modded Rust servers, 3x Rust servers, filtered live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 3x.

Who is behind [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam?

[PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam and 1 other server we track both publish a homeonmypc.uk hostname, so the same operator most likely runs them.

How should you read the server tags on [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam?

Read by the game's server browser, the tags [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): The cycle is fourteen days; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; modded (Modded): The Modded section lists it, because plugins or settings change the game; EU (Europe): In the server browser it sits under Europe. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam?

Enter client.connect 81.106.94.105:28019 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://homeonmypc.uk/rust-server/index.html is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z,modded

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players Slot count: 100.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The cycle is fourteen days.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.
modded
Modded The Modded section lists it, because plugins or settings change the game.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 98,341 players 11,847 servers online