Rust Data

rustdata.spaceservers81.107.139.44:28017.ipynb

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Offline 81.107.139.44:28015 checked 23d ago

Dev Server

Connect

srv = rust.server("81.107.139.44:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,953 # top 71%
last wipe 24d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct7 Oct9 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
81.107.139.44:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 22:25 UTC
hostname
–
first seen
4 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average538/575
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average430/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average167/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average57/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average221/250
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average304/350

Quick answers

From the figures on this page.

Population

How does Dev Server compare in the rankings?

Over the last seven days Dev Server sits at #15,953 on player hours, in the top 71% of ranked servers.

What population does Dev Server carry?

Dev Server returns no live count at this refresh, having last been seen 23 days 14 hours ago.

About the server

Which Rust version is Dev Server on?

The build is Rust network protocol 2634 and build 166652 on Windows, run by Dev Server. The protocol has to match before you can join, and Steam does the updating.

Is Dev Server up, and what does its uptime show?

Dev Server is offline at this refresh; the last response came 23 days 14 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 4 October 2026.

Which location does Dev Server run from?

There is no region published for Dev Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 81.107.139.44:28015 is its address.

Settings and map

Which settings and rules does Dev Server run?

The name Dev Server carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has Dev Server loaded?

The game generates its map: procedural, on Dev Server.

Wipe data

When does Dev Server wipe, and on what schedule?

Too few wipes are on record for Dev Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 24 days 16 hours ago.

Lists and tags

Where does Dev Server appear among Rust Data lists and filters?

The Rust Data lists that Dev Server fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Dev Server hold?

Read by the game's server browser, the tags Dev Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into Dev Server?

Enter client.connect 81.107.139.44:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166652
Build Recorded game build: 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 82,642 players 11,835 servers online