Offline 81.109.49.16:28015 checked 32d ago
My Local Staging Server
Connect
srv = rust.server("81.109.49.16:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 24 Sep, 14:49 UTC34d ago | 2 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 81.109.49.16:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 24 Sep 2026, 14:49 UTC
- hostname
- –
- first seen
- 24 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 321/375 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 199/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 294 on average | 36/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 293 on average | 23/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 53/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 69/200 |
Quick answers
From the figures on this page.
Population data
How does My Local Staging Server compare in the rankings?
Over the last seven days My Local Staging Server sits at #16,546 on player hours, in the top 71% of ranked servers.
What population does My Local Staging Server carry?
My Local Staging Server returns no live count at this refresh, having last been seen 32 days 22 hours ago.
About the server
Which Rust version is My Local Staging Server on?
Rust network protocol 2634 and build 165633 on Windows is what My Local Staging Server runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is My Local Staging Server, and is it up?
My Local Staging Server is offline at this refresh; the last response came 32 days 22 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 24 September 2026.
In which location is My Local Staging Server hosted?
No region is published by My Local Staging Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 81.109.49.16:28015.
Map and rules
Which rules apply on My Local Staging Server, and what settings?
No gather rate appears in the name: My Local Staging Server. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. VAC is running: Valve's anti-cheat is on.
Which map has My Local Staging Server selected?
My Local Staging Server runs a procedural map, which the game generates.
Wipe schedule
On what schedule does My Local Staging Server wipe?
A rhythm cannot be read from the wipes of My Local Staging Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 34 days 8 hours ago.
What is wipe day on My Local Staging Server like?
Across recent wipes the busiest point averaged 2 players. The crowd on the latest wipe topped out 26 hours after it began.
Lists and tags
Which Rust Data filters and lists contain My Local Staging Server?
On Rust Data, My Local Staging Server appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on My Local Staging Server?
Read by the game's server browser, the tags My Local Staging Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs165633 (Build): Recorded game build: 165633; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join My Local Staging Server?
Enter client.connect 81.109.49.16:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.