Offline 81.111.91.4:28015 checked 26d ago
Name of Server as Shown on the Client Server List
Connect
srv = rust.server("81.111.91.4:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 81.111.91.4:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 18:03 UTC
- hostname
- –
- first seen
- 1 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 547 on average | 647/725 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 500/525 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 303 on average | 64/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 303 on average | 43/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 268 on average | 158/225 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 261 on average | 233/250 |
Quick answers
From the figures on this page.
Population data
How does Name of Server as Shown on the Client Server List compare in the rankings?
Over the last seven days Name of Server as Shown on the Client Server List sits at #13,881 on player hours, in the top 60% of ranked servers.
How many players does Name of Server as Shown on the Client Server List hold at once?
Name of Server as Shown on the Client Server List returns no live count at this refresh, having last been seen 26 days 20 hours ago.
About the server
Which Rust version is Name of Server as Shown on the Client Server List on?
The build is Rust network protocol 2634 and build 166493 on Windows, run by Name of Server as Shown on the Client Server List. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Name of Server as Shown on the Client Server List, and is it online now?
Name of Server as Shown on the Client Server List is offline at this refresh; the last response came 26 days 20 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 1 October 2026.
Where does Name of Server as Shown on the Client Server List sit?
No region is published by Name of Server as Shown on the Client Server List. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 81.111.91.4:28015.
Settings and map
Which settings and rules does Name of Server as Shown on the Client Server List run?
You will not find a gather rate in the string Name of Server as Shown on the Client Server List. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. Anti-cheat status: VAC on.
What is the map on Name of Server as Shown on the Client Server List?
The game generates its map: procedural, on Name of Server as Shown on the Client Server List.
Wipe data
When does Name of Server as Shown on the Client Server List wipe, and on what schedule?
A rhythm cannot be read from the wipes of Name of Server as Shown on the Client Server List on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 26 days 22 hours ago.
Tags, lists
Which Rust Data filters and lists contain Name of Server as Shown on the Client Server List?
On Rust Data, Name of Server as Shown on the Client Server List appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Name of Server as Shown on the Client Server List hold?
Read by the game's server browser, the tags Name of Server as Shown on the Client Server List publishes are: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166493 (Build): Build number: 166493; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into Name of Server as Shown on the Client Server List?
In Rust, F1 opens the console: type client.connect 81.111.91.4:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.