Rust Data

rustdata.spaceservers81.140.238.111:28506.ipynb

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Offline 81.140.238.111:28015 checked 21d ago

NEMESI DEVELOPMENT SERVER (LOCAL)

weekly wipes moddedcarbon

Connect

srv = rust.server("81.140.238.111:28506")
print(srv.connect_command)

Right now

srv.summary()
players now 1/50 # 2% full
7-day average 0 # peak –
rank #13,632 # top 62%
last wipe 21d ago # weekly schedule
next wipe 6d 13h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 13h. # The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

inatkind
06d 13hThu 5 Nov, 19:00 UTCFW force wipe
113d 11hThu 12 Nov, 16:49 UTCwipe
220d 11hThu 19 Nov, 16:49 UTCwipe
327d 11hThu 26 Nov, 16:49 UTCwipe
434d 13hThu 3 Dec, 19:00 UTCFW force wipe
541d 11hThu 10 Dec, 16:49 UTCwipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 8 Oct, 16:49 UTC21d ago 1 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
81.140.238.111:28015
region
–
max players
50
group limit
8, the default
wipe schedule
weekly
last wipe
8 Oct 2026, 16:49 UTC
hostname
–
first seen
8 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134/100
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 123 on average0/225
2RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average45/200
3[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 25 on average60/100
4QS『芬达』100000倍/10.30/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 25 on average36/100
5[EU] Willjum's Solo Only | Thursday WipesEU · groups of 8+ · weekly · 25 on average15/175

Quick answers

From the figures on this page.

Population

What position does NEMESI DEVELOPMENT SERVER (LOCAL) take in the server rankings?

Over the last seven days NEMESI DEVELOPMENT SERVER (LOCAL) sits at #13,632 on player hours, in the top 62% of ranked servers.

How full does NEMESI DEVELOPMENT SERVER (LOCAL) run?

The current row shows NEMESI DEVELOPMENT SERVER (LOCAL) offline; the last response was 21 days 11 hours ago.

Server data

What Rust version does NEMESI DEVELOPMENT SERVER (LOCAL) run?

The build is Rust network protocol 2634 and build 167231 on Windows, run by NEMESI DEVELOPMENT SERVER (LOCAL). The protocol has to match before you can join, and Steam does the updating.

How reliable is NEMESI DEVELOPMENT SERVER (LOCAL), and is it online now?

The latest sample has NEMESI DEVELOPMENT SERVER (LOCAL) offline, with a last sighting 21 days 11 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 8 October 2026.

Which location does NEMESI DEVELOPMENT SERVER (LOCAL) run from?

For NEMESI DEVELOPMENT SERVER (LOCAL), no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 81.140.238.111:28015 is its address.

Rules, settings, map

What rules and settings are recorded for NEMESI DEVELOPMENT SERVER (LOCAL)?

You will not find a gather rate in the string NEMESI DEVELOPMENT SERVER (LOCAL). No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.

Which map has NEMESI DEVELOPMENT SERVER (LOCAL) selected?

NEMESI DEVELOPMENT SERVER (LOCAL) runs a procedural map, which the game generates.

Wipe schedule

When does NEMESI DEVELOPMENT SERVER (LOCAL) wipe, and on what schedule?

The prediction follows the tag, because NEMESI DEVELOPMENT SERVER (LOCAL)'s wipes on record are too few to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 21 days 12 hours ago. Its tags carry a weekly wipe schedule.

On NEMESI DEVELOPMENT SERVER (LOCAL), what happens on wipe day?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in.

Lists and tags

Where does NEMESI DEVELOPMENT SERVER (LOCAL) appear among Rust Data lists and filters?

These Rust Data lists include NEMESI DEVELOPMENT SERVER (LOCAL): Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

How should you read the server tags on NEMESI DEVELOPMENT SERVER (LOCAL)?

Read by the game's server browser, the tags NEMESI DEVELOPMENT SERVER (LOCAL) publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167231 (Build): The server runs build 167231; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^w (Weekly): Wipes run weekly; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into NEMESI DEVELOPMENT SERVER (LOCAL)?

Enter client.connect 81.140.238.111:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,^z,^y,^w,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players The server lists 50 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167231
Build The server runs build 167231.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes run weekly.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 38,505 players 11,623 servers online