Offline 81.142.113.85:29996 checked 3d ago
Level Zero private Rust acceptance
Connect
srv = rust.server("81.142.113.85:29997")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 81.142.113.85:29996
- region
- –
- max players
- –
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 26 Oct 2026, 04:54 UTC
- hostname
- –
- first seen
- 26 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 519 on average | 421/400 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 346/350 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 35/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 30/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 50/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 244 on average | 141/200 |
Quick answers
From the figures on this page.
Population
How does Level Zero private Rust acceptance compare in the rankings?
Over the last seven days Level Zero private Rust acceptance sits at #15,338 on player hours, in the top 69% of ranked servers.
How full does Level Zero private Rust acceptance run?
The current row shows Level Zero private Rust acceptance offline; the last response was 3 days 5 hours ago. Over the last seven days it averaged 0 players.
About the server
Which Rust version is Level Zero private Rust acceptance on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Level Zero private Rust acceptance. Steam updates your game for you, but the protocol must match to join.
How reliable is Level Zero private Rust acceptance, and is it up?
Level Zero private Rust acceptance is offline at this refresh; the last response came 3 days 5 hours ago. Over the last 2 full days the hours up number 0 of 48, 0%. Rust Data logged it first on 26 October 2026.
Where does Level Zero private Rust acceptance sit?
No region is published by Level Zero private Rust acceptance. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 81.142.113.85:29996.
Map and rules
Which rules apply on Level Zero private Rust acceptance, and what settings?
The name Level Zero private Rust acceptance carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC on.
Which map has Level Zero private Rust acceptance loaded?
Level Zero private Rust acceptance runs a procedural map, which the game generates.
Wipe data
On what schedule does Level Zero private Rust acceptance wipe?
The record for Level Zero private Rust acceptance holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 3 days 5 hours ago.
Tags and filters
Which Rust Data filters and lists contain Level Zero private Rust acceptance?
These Rust Data lists include Level Zero private Rust acceptance: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on Level Zero private Rust acceptance?
These tags are published by Level Zero private Rust acceptance and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp0 (Max players): The server lists 0 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join Level Zero private Rust acceptance?
The manual route: launch Rust, F1, then client.connect 81.142.113.85:29996. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.