Offline 81.147.43.116:28015 checked 20d ago
HTNetwork Rust Server
Connect
srv = rust.server("81.147.43.116:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 81.147.43.116:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 29 Sep 2026, 14:17 UTC
- hostname
- –
- first seen
- 8 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 531 on average | 209/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 190/225 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 16/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 280 on average | 17/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 19/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 104/200 |
Quick answers
From the figures on this page.
Population data
How does HTNetwork Rust Server compare in the rankings?
Over the last seven days HTNetwork Rust Server sits at #15,843 on player hours, in the top 72% of ranked servers.
How full does HTNetwork Rust Server run?
The current row shows HTNetwork Rust Server offline; the last response was 20 days 13 hours ago.
Server data
What Rust version does HTNetwork Rust Server run?
Rust network protocol 2633 and build 165217 on Windows is what HTNetwork Rust Server runs. Joining needs the same protocol on your game; Steam handles the update.
Is HTNetwork Rust Server up, and what does its uptime show?
HTNetwork Rust Server is offline at this refresh; the last response came 20 days 13 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 8 October 2026.
In which location is HTNetwork Rust Server hosted?
No region is published by HTNetwork Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 81.147.43.116:28015.
Settings and map
Which rules apply on HTNetwork Rust Server, and what settings?
You will not find a gather rate in the string HTNetwork Rust Server. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. Anti-cheat status: VAC on.
What is the map on HTNetwork Rust Server?
The game generates its map: procedural, on HTNetwork Rust Server.
Wipe data
When does HTNetwork Rust Server wipe, and how often?
Too few wipes are on record for HTNetwork Rust Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 29 days 16 hours ago, and that is the one in play.
Tags, lists
Which lists on Rust Data hold HTNetwork Rust Server, and which filters?
On Rust Data, HTNetwork Rust Server appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on HTNetwork Rust Server hold?
These tags are published by HTNetwork Rust Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): The server runs build 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into HTNetwork Rust Server?
The manual route: launch Rust, F1, then client.connect 81.147.43.116:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.