Offline 81.154.178.71:28015 checked 23d ago
My Rust server | Powered by AMP
Connect
srv = rust.server("81.154.178.71:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 4 Oct, 15:19 UTC23d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 81.154.178.71:28015
- region
- –
- max players
- 3
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 15:19 UTC
- hostname
- –
- first seen
- 30 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 245 on average | 189/2000 |
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 235 on average | 82/2000 |
| 2 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 99 on average | 87/200 |
| 3 | 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 59 on average | 60/200 |
| 4 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 53 on average | 19/100 |
| 5 | Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid | groups of 8+ · biweekly · 52 on average | 21/250 |
Quick answers
From the figures on this page.
Population
How does My Rust server | Powered by AMP compare in the rankings?
Over the last seven days My Rust server | Powered by AMP sits at #14,639 on player hours, in the top 65% of ranked servers.
What population does My Rust server | Powered by AMP carry?
My Rust server | Powered by AMP returns no live count at this refresh, having last been seen 23 days 9 hours ago.
Server facts
What Rust version does My Rust server | Powered by AMP run?
The build is Rust network protocol 2634 and build 166652 on Linux, run by My Rust server | Powered by AMP. The protocol has to match before you can join, and Steam does the updating.
Is My Rust server | Powered by AMP up, and what does its uptime show?
My Rust server | Powered by AMP is offline at this refresh; the last response came 23 days 9 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 30 September 2026.
In which location is My Rust server | Powered by AMP hosted?
For My Rust server | Powered by AMP, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 81.154.178.71:28015.
Rules, settings, map
Which rules apply on My Rust server | Powered by AMP, and what settings?
You will not find a gather rate in the string My Rust server | Powered by AMP. Eight players per group: that is the game's default, and it applies here. Recorded as pve, player combat is not allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has My Rust server | Powered by AMP loaded?
The game generates its map: procedural, on My Rust server | Powered by AMP.
Wipes and dates
When does My Rust server | Powered by AMP wipe, and how often?
A rhythm cannot be read from the wipes of My Rust server | Powered by AMP on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 23 days 14 hours ago.
On My Rust server | Powered by AMP, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 4 hours in.
Tags and filters
Where does My Rust server | Powered by AMP appear among Rust Data lists and filters?
On Rust Data, My Rust server | Powered by AMP appears in these lists: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on My Rust server | Powered by AMP hold?
The game's server browser reads these tags from My Rust server | Powered by AMP: gmrust (Game mode): Rust survival in its standard form; mp3 (Max players): Slot count: 3; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join My Rust server | Powered by AMP?
In Rust, F1 opens the console: type client.connect 81.154.178.71:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.