Rust Data

rustdata.spaceservers81.158.88.163:28017.ipynb

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Offline 81.158.88.163:28015 checked 13d ago

HTNetwork Rust Server

Connect

srv = rust.server("81.158.88.163:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,126 # top 70%
last wipe 13d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct17 Oct19 Oct20 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.2 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 15 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 23:25 UTC13d ago 0 NaN running 0
1 Wed 14 Oct, 19:04 UTC15d ago 0 NaN 1.2 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
81.158.88.163:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
15 Oct 2026, 23:25 UTC
hostname
–
first seen
14 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average307/325
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average385/425
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average926/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average45/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average979/1000
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average780/800

Quick answers

From the figures on this page.

Population

What position does HTNetwork Rust Server take in the server rankings?

Over the last seven days HTNetwork Rust Server sits at #15,126 on player hours, in the top 70% of ranked servers.

How many players does HTNetwork Rust Server hold at once?

HTNetwork Rust Server returns no live count at this refresh, having last been seen 13 days 20 hours ago.

About the server

Which Rust version is HTNetwork Rust Server on?

The build is Rust network protocol 2634 and build 167781 on Windows, run by HTNetwork Rust Server. Steam updates your game for you, but the protocol must match to join.

How reliable is HTNetwork Rust Server, and is it online now?

Offline now for HTNetwork Rust Server, last seen 13 days 20 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 14 October 2026.

Which location does HTNetwork Rust Server run from?

No region is published by HTNetwork Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 81.158.88.163:28015 is its address.

Map and rules

What rules and settings are recorded for HTNetwork Rust Server?

No gather rate appears in the name: HTNetwork Rust Server. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has HTNetwork Rust Server loaded?

A procedural map runs on HTNetwork Rust Server, generated by the game.

Wipes and dates

When does HTNetwork Rust Server wipe, and on what schedule?

Too few wipes are on record for HTNetwork Rust Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 13 days 20 hours ago.

On HTNetwork Rust Server, what happens on wipe day?

Recent wipes averaged 0 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.

Tags and filters

Which lists on Rust Data hold HTNetwork Rust Server, and which filters?

The Rust Data lists that HTNetwork Rust Server fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on HTNetwork Rust Server?

These tags are published by HTNetwork Rust Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join HTNetwork Rust Server?

The manual route: launch Rust, F1, then client.connect 81.158.88.163:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Recorded game build: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 102,609 players 11,866 servers online