Rust Data

rustdata.spaceservers81.16.176.157:7066.ipynb

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Online 81.16.176.157:7065 checked 10m ago

A Rust Server

Connect

srv = rust.server("81.16.176.157:7066")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,269 # top 69%
last wipe 18d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123403:0012:0022:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020003:0012:0022:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct19 Oct22 Oct26 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 76282
Map of A Rust Server
map
Procedural Map
size
3000
seed
76282
Open on RustMaps

Server

srv.info()
address
81.16.176.157:7065
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
11 Oct 2026, 20:20 UTC
hostname
–
first seen
11 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 486 on average54/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average91/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average276/300
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average13/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average355/375
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average278/300

Quick answers

From the figures on this page.

Population

How does A Rust Server compare in the rankings?

Player hours over seven days put A Rust Server at #15,269, in the top 69% of the ranked set.

What population does A Rust Server carry?

The sample now reads 0 players for A Rust Server, out of 40 slots. Over the last seven days it averaged 0 players.

About the server

How well does A Rust Server perform?

The 48-hour average is 114 server fps, with a low of 67. The entity count peaked at 47,812, covering buildings, deployables and the rest of the world. A high of 3,857 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is A Rust Server on?

Rust network protocol 2634 and build 167398 on Linux is what A Rust Server runs. The protocol has to match before you can join, and Steam does the updating.

Is A Rust Server up, and what does its uptime show?

A Rust Server reports itself online at the current refresh. Count back 18 days 3 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 11 October 2026.

Which location does A Rust Server run from?

There is no region published for A Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 81.16.176.157:7065.

Settings and map

What rules and settings are recorded for A Rust Server?

The name A Rust Server carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

What is the map on A Rust Server?

The game generates the map on A Rust Server: procedural, size 3,000, seed 76282. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does A Rust Server wipe, and on what schedule?

A rhythm cannot be read from the wipes of A Rust Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 18 days 5 hours ago.

Tags, lists

Which lists on Rust Data hold A Rust Server, and which filters?

The Rust Data lists that A Rust Server fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on A Rust Server?

These tags are published by A Rust Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167398 (Build): Recorded game build: 167398; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into A Rust Server?

Enter client.connect 81.16.176.157:7065 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp40
Max players The server lists 40 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167398
Build Recorded game build: 167398.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 49,472 players 11,703 servers online