Rust Data

rustdata.spaceservers81.16.176.157:7203.ipynb

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Online 81.16.176.157:7201 checked 12m ago

RustyRing, EU, 50% Decay

moddedoxide

Connect

srv = rust.server("81.16.176.157:7203")
print(srv.connect_command)

Right now

srv.summary()
players now 0/150 # 0% full
7-day average 0 # peak 1
rank #14,309 # top 64%
last wipe 10d ago # no schedule published
next wipe – # too few wipes seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct23 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 18 Oct, 08:29 UTC10d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1048813131
Map of RustyRing, EU, 50% Decay
map
Procedural Map
size
3500
seed
1048813131
Open on RustMaps

Server

srv.info()
address
81.16.176.157:7201
region
–
max players
150
group limit
8, the default
wipe schedule
–
last wipe
18 Oct 2026, 08:29 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Welcome to RustyRing Monthly Running a few Mods as follows 50% upkeep Better chat Building skins Plants dont die Starter Kits Monument Recyclers Player Challenges Spin Drop (to see dropped items) Daily gifts Dangerous Treasures Event There is also a server shop

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average136/225
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average47/700
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average19/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 79 on average179/700

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does RustyRing, EU, 50% Decay rank?

Over the last seven days RustyRing, EU, 50% Decay sits at #14,309 on player hours, in the top 64% of ranked servers.

What population does RustyRing, EU, 50% Decay carry?

The sample now reads 0 players for RustyRing, EU, 50% Decay, out of 150 slots. Over the last seven days it averaged 0 players and peaked at 1.

About the server

What does performance look like on RustyRing, EU, 50% Decay?

The 48-hour average is 95 server fps, with a low of 42. Buildings, deployables and all else in the world took the count as high as 71,002 entities. Memory peaked at 3,715 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is RustyRing, EU, 50% Decay on?

The build is Rust network protocol 2635 and build 167781 on Linux, run by RustyRing, EU, 50% Decay. Joining needs the same protocol on your game; Steam handles the update.

How reliable is RustyRing, EU, 50% Decay, and is it up?

Online is the state at the latest refresh for RustyRing, EU, 50% Decay. The uptime it reports puts the last restart about 2 days 14 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

Which location does RustyRing, EU, 50% Decay run from?

The name of RustyRing, EU, 50% Decay points to Europe, even though no region tag is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 81.16.176.157:7201 is its address.

Settings and map

Which settings and rules does RustyRing, EU, 50% Decay run?

The name RustyRing, EU, 50% Decay carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on RustyRing, EU, 50% Decay?

The game generates the map on RustyRing, EU, 50% Decay: procedural, size 3,500, seed 1048813131. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does RustyRing, EU, 50% Decay wipe, and on what schedule?

The record for RustyRing, EU, 50% Decay holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 10 days 23 hours ago, and that is the one in play.

On RustyRing, EU, 50% Decay, what happens on wipe day?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 7 hours after it began.

Tags and filters

Where does RustyRing, EU, 50% Decay appear among Rust Data lists and filters?

These Rust Data lists include RustyRing, EU, 50% Decay: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on RustyRing, EU, 50% Decay?

Read by the game's server browser, the tags RustyRing, EU, 50% Decay publishes are: gmrust (Game mode): Survival play, standard Rust; mp150 (Max players): The server lists 150 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into RustyRing, EU, 50% Decay?

The manual route: launch Rust, F1, then client.connect 81.16.176.157:7201. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp150,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp150
Max players The server lists 150 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs167781
Build The server runs build 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 43,286 players 11,649 servers online