Online 81.16.176.157:7201 checked 12m ago
RustyRing, EU, 50% Decay
Connect
srv = rust.server("81.16.176.157:7203")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 18 Oct, 08:29 UTC10d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 1048813131
- map
- Procedural Map
- size
- 3500
- seed
- 1048813131
Server
srv.info()- address
- 81.16.176.157:7201
- region
- –
- max players
- 150
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 18 Oct 2026, 08:29 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123/100 |
| 1 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 136/225 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 47/700 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 19/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 79 on average | 179/700 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does RustyRing, EU, 50% Decay rank?
Over the last seven days RustyRing, EU, 50% Decay sits at #14,309 on player hours, in the top 64% of ranked servers.
What population does RustyRing, EU, 50% Decay carry?
The sample now reads 0 players for RustyRing, EU, 50% Decay, out of 150 slots. Over the last seven days it averaged 0 players and peaked at 1.
About the server
What does performance look like on RustyRing, EU, 50% Decay?
The 48-hour average is 95 server fps, with a low of 42. Buildings, deployables and all else in the world took the count as high as 71,002 entities. Memory peaked at 3,715 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is RustyRing, EU, 50% Decay on?
The build is Rust network protocol 2635 and build 167781 on Linux, run by RustyRing, EU, 50% Decay. Joining needs the same protocol on your game; Steam handles the update.
How reliable is RustyRing, EU, 50% Decay, and is it up?
Online is the state at the latest refresh for RustyRing, EU, 50% Decay. The uptime it reports puts the last restart about 2 days 14 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
Which location does RustyRing, EU, 50% Decay run from?
The name of RustyRing, EU, 50% Decay points to Europe, even though no region tag is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 81.16.176.157:7201 is its address.
Settings and map
Which settings and rules does RustyRing, EU, 50% Decay run?
The name RustyRing, EU, 50% Decay carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on RustyRing, EU, 50% Decay?
The game generates the map on RustyRing, EU, 50% Decay: procedural, size 3,500, seed 1048813131. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does RustyRing, EU, 50% Decay wipe, and on what schedule?
The record for RustyRing, EU, 50% Decay holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 10 days 23 hours ago, and that is the one in play.
On RustyRing, EU, 50% Decay, what happens on wipe day?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 7 hours after it began.
Tags and filters
Where does RustyRing, EU, 50% Decay appear among Rust Data lists and filters?
These Rust Data lists include RustyRing, EU, 50% Decay: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on RustyRing, EU, 50% Decay?
Read by the game's server browser, the tags RustyRing, EU, 50% Decay publishes are: gmrust (Game mode): Survival play, standard Rust; mp150 (Max players): The server lists 150 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into RustyRing, EU, 50% Decay?
The manual route: launch Rust, F1, then client.connect 81.16.176.157:7201. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.
