Rust Data

rustdata.spaceservers81.162.249.135:28016.ipynb

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Offline 81.162.249.135:28015 checked 23d ago

deisfine server

Connect

srv = rust.server("81.162.249.135:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/500 # 0% full
7-day average 0 # peak –
rank #13,778 # top 61%
last wipe 23d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 5 Oct, 17:06 UTC23d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
81.162.249.135:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
5 Oct 2026, 18:27 UTC
hostname
–
first seen
5 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average545/625
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average414/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average97/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average55/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average103/250
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average226/225

Quick answers

From the figures on this page.

Population data

How does deisfine server compare in the rankings?

Rank #13,778 on seven-day player hours for deisfine server, within the top 61% of all ranked servers.

How many players does deisfine server hold at once?

The current row shows deisfine server offline; the last response was 23 days 18 hours ago.

About the server

Which Rust version is deisfine server on?

The build is Rust network protocol 2634 and build 166652 on Windows, run by deisfine server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is deisfine server, and is it up?

Offline now for deisfine server, last seen 23 days 18 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 5 October 2026.

Which location does deisfine server run from?

There is no region published for deisfine server. Rust Data does not look up where the machine stands; it shows where a server says it is. 81.162.249.135:28015 is its address.

Settings and map

What rules and settings are recorded for deisfine server?

The name deisfine server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

What is the map on deisfine server?

deisfine server runs a procedural map, which the game generates.

Wipe schedule

On what schedule does deisfine server wipe?

Too few wipes are on record for deisfine server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 23 days 19 hours ago, and that is the one in play.

What is wipe day on deisfine server like?

The average peak over recent wipes is 1 players. 1 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which lists on Rust Data hold deisfine server, and which filters?

The Rust Data lists that deisfine server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on deisfine server?

Read by the game's server browser, the tags deisfine server publishes are: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): 500 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to deisfine server?

The manual route: launch Rust, F1, then client.connect 81.162.249.135:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp500
Max players 500 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166652
Build Recorded game build: 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 75,280 players 11,830 servers online