Rust Data

rustdata.spaceservers81.170.216.184:28017.ipynb

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Online EU 81.170.216.184:28015 checked 12m ago

EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events]

2x biweekly wipes moddedoxidepve

Connect

srv = rust.server("81.170.216.184:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 2
rank #10,822 # top 48% · #2303 in EU
last wipe 12d ago # biweekly schedule
next wipe 1d 16h # Sat 31 Oct, 09:55 UTC
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Sep29 Sep7 Oct14 Oct22 Oct29 Oct

Top 48% of all ranked servers, top 79% in EU. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Saturday 31 October, 09:55 UTC, in 1d 16h. # Its biweekly schedule tag · low confidence

usual gap8.4 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 1

Coming wipes

inatkind
01d 16hSat 31 Oct, 09:55 UTCwipe
17d 1hThu 5 Nov, 19:00 UTCFW force wipe
215d 16hSat 14 Nov, 09:55 UTCwipe
329d 16hSat 28 Nov, 09:55 UTCwipe
435d 1hThu 3 Dec, 19:00 UTCFW force wipe
543d 16hSat 12 Dec, 09:55 UTCwipe

The first 48 hours of its last wipes

Sat 17 OctFri 2 OctWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 17 Oct, 09:55 UTC12d ago 5 NaN running 0
1 Fri 2 Oct, 04:15 UTC27d ago 3 halved by day 1 15.2 days 0
2 Wed 23 Sep, 18:05 UTC35d ago 2 held half 8.4 days 1
3 Tue 22 Sep, 17:35 UTC37d ago 2 NaN 1 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 3486489
Custom map, no picture published
map
Skane Custom Map
size
4500
seed
3486489

Server

srv.info()
address
81.170.216.184:28015
region
EU
max players
100
group limit
8, the default
wipe schedule
biweekly
last wipe
17 Oct 2026, 09:55 UTC
hostname
–
first seen
22 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]EU · groups of 8+ · 2x · biweekly · 6 on average9/250
1#1 RUSTMAX PVE EASY x2/KIT/TP/BASE/EVENTSEU · groups of 8+ · 2x · biweekly · 5 on average6/50
2RustAria#5 [Мирный / PVE / X2]EU · groups of 8+ · 2x · biweekly · 4 on average1/150
3PVE FIESTA [X2 | RAIDBASES | TP | STACK+ | EVENTS]EU · groups of 20+ · 2x · biweekly · 3 on average5/100
4#1 RUS-T PVE MAIN под КУПОЛОМ [X2|X3|EVENT|BANK]EU · groups of 8+ · 2x · biweekly · 2 on average1/50
5#3 RUS-T PVE EASY ПЕСОЧНИЦА [X2|X3|EVENT|COIN|BANK]EU · groups of 8+ · 2x · biweekly · 2 on average2/50

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] rank?

Ranked #10,822 on seven-day player hours, EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] is #2,303 in Europe and in the top 48% of all ranked servers.

What population does EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] carry?

Current row: 0 players on EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events], against 100 slots. Over the last seven days it averaged 0 players and peaked at 2.

About the server

How well does EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] perform?

The 48-hour average is 21 server fps, with a low of 9. Buildings, deployables and all else in the world took the count as high as 123,914 entities. Memory peaked at 5,086 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] run?

Version Rust network protocol 2635 and build 168909 on Windows is reported by EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events]. Steam updates your game for you, but the protocol must match to join.

How reliable is EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events], and is it online now?

EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] reports itself online at the current refresh. A restart about 5 days 7 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 22 September 2026.

Which location does EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] run from?

With its EU tag, EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] lists itself in Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 81.170.216.184:28015 is its address.

Settings and map

Which settings and rules does EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] run?

The name carries the figure: EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] runs 2x gather. No custom cap; the default of 8 players per group stands. pve is the game mode here, and player combat is not allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

Which map has EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] selected?

The game generates the map on EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events]: procedural, size 4,500, seed 3486489. Because size and seed determine the map, it can be viewed on RustMaps via this page. Skane Custom Map is what the map name field says.

Wipe data

When does EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] wipe, and how often?

The tag sets the prediction: EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] has too few wipes on record to confirm its schedule. Saturday 31 October at 09:55 UTC is when the next wipe is due. The world it runs now was generated 12 days 7 hours ago. Its tags carry a wipe schedule of every two weeks.

What is wipe day on EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] like?

The average peak over recent wipes is 3 players. The crowd on the latest wipe topped out 2 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. In the wipes where it did not hold, half was lost by day 1.

Tags and filters

Which Rust Data filters and lists contain EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events]?

On Rust Data, EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] appears in these lists: EU Rust servers, Modded Rust servers, 2x Rust servers and Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

How should you read the server tags on EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events]?

Read by the game's server browser, the tags EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] publishes are: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^b (Biweekly): Two weeks between wipes; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; EU (Europe): In the server browser it sits under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events]?

In Rust, F1 opens the console: type client.connect 81.170.216.184:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^b,EU,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp100
Max players Slot count: 100.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 102,212 players 11,898 servers online