Rust Data

rustdata.spaceservers81.193.239.160:28017.ipynb

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Offline 81.193.239.160:28015 checked 14d ago

RUSTUGAL MAP TEST

Connect

srv = rust.server("81.193.239.160:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/2 # 50% full
7-day average 0 # peak –
rank #14,169 # top 65%
last wipe 14d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct14 Oct17 Oct19 Oct21 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 14 OctTue 13 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 14 Oct, 17:38 UTC14d ago 1 NaN running 0
1 Tue 13 Oct, 18:38 UTC15d ago 1 NaN 1 days 1
2 Sat 10 Oct, 15:57 UTC18d ago 1 NaN 3.1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
81.193.239.160:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
14 Oct 2026, 17:42 UTC
hostname
–
first seen
10 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average196/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average182/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average16/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average14/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average15/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average90/200

Quick answers

From the figures on this page.

Population

How does RUSTUGAL MAP TEST compare in the rankings?

Player hours over seven days put RUSTUGAL MAP TEST at #14,169, in the top 65% of the ranked set.

How full does RUSTUGAL MAP TEST run?

RUSTUGAL MAP TEST returns no live count at this refresh, having last been seen 14 days 12 hours ago.

Server facts

What Rust version does RUSTUGAL MAP TEST run?

Rust network protocol 2634 and build 167398 on Windows is what RUSTUGAL MAP TEST runs. Steam updates your game for you, but the protocol must match to join.

How reliable is RUSTUGAL MAP TEST, and is it up?

RUSTUGAL MAP TEST is offline at this refresh; the last response came 14 days 12 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 10 October 2026.

Where does RUSTUGAL MAP TEST sit?

No region is published by RUSTUGAL MAP TEST. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 81.193.239.160:28015 is its address.

Rules, settings, map

Which settings and rules does RUSTUGAL MAP TEST run?

No gather rate appears in the name: RUSTUGAL MAP TEST. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.

Wipe schedule

When does RUSTUGAL MAP TEST wipe, and on what schedule?

No next wipe can be predicted for RUSTUGAL MAP TEST, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 14 days 12 hours ago.

What is wipe day on RUSTUGAL MAP TEST like?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in.

Lists and tags

Where does RUSTUGAL MAP TEST appear among Rust Data lists and filters?

The Rust Data lists that RUSTUGAL MAP TEST fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on RUSTUGAL MAP TEST hold?

The game's server browser reads these tags from RUSTUGAL MAP TEST: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): 2 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): The server runs build 167398; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into RUSTUGAL MAP TEST?

In Rust, F1 opens the console: type client.connect 81.193.239.160:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp2
Max players 2 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167398
Build The server runs build 167398.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,171 players 11,614 servers online