Rust Data

rustdata.spaceservers81.196.215.13:28020.ipynb

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Offline 81.196.215.13:28018 checked 1d ago

Test Server Creative

moddedoxide

Connect

srv = rust.server("81.196.215.13:28020")
print(srv.connect_command)

Right now

srv.summary()
players now 1/3 # 33% full
7-day average 0 # peak 1
rank #11,303 # top 51%
last wipe 1d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.250.50.75115:0016:00Wiped Wed 28 Oct, 15:17 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct22 Oct29 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 25 OctTue 20 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 28 Oct, 15:17 UTC1d ago NaN NaN running 0
1 Sun 25 Oct, 20:57 UTC3d ago 1 NaN 2.8 days 0
2 Tue 20 Oct, 10:55 UTC9d ago 1 NaN 5.4 days 1
3 Mon 19 Oct, 16:39 UTC10d ago 1 NaN 0.8 days 0
4 Thu 8 Oct, 16:57 UTC21d ago 1 halved by day 1 11 days 0
5 Sun 4 Oct, 21:27 UTC24d ago 2 NaN 3.8 days 1
6 Sun 4 Oct, 09:35 UTC25d ago 2 NaN 0.5 days 1
7 Sat 3 Oct, 23:15 UTC25d ago 2 NaN 0.4 days 1
8 Sat 3 Oct, 16:26 UTC26d ago 2 NaN 0.3 days 1
9 Sat 3 Oct, 08:46 UTC26d ago 2 NaN 0.3 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
81.196.215.13:28018
region
–
max players
3
group limit
8, the default
wipe schedule
–
last wipe
28 Oct 2026, 15:17 UTC
hostname
–
first seen
17 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average151/999
1[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average146/999
2[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average28/150
3Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average3/100
4AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average37/100
5KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average35/100

Quick answers

From the figures on this page.

Player counts

How does Test Server Creative compare in the rankings?

Player hours over seven days put Test Server Creative at #11,303, in the top 51% of the ranked set.

How full does Test Server Creative run?

Offline now for Test Server Creative, with the last sample 27 hours ago. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 16:00 UTC, averaging 1 players.

Server data

What Rust version does Test Server Creative run?

The build is Rust network protocol 2635 and build 168909 on Windows, run by Test Server Creative. Steam updates your game for you, but the protocol must match to join.

How reliable is Test Server Creative, and is it up?

Test Server Creative is offline at this refresh; the last response came 27 hours ago. 5 of 168 hours up over the last 7 full days, or 3%. Rust Data logged it first on 17 September 2026.

In which location is Test Server Creative hosted?

There is no region published for Test Server Creative. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 81.196.215.13:28018 is its address.

Settings and map

What rules and settings are recorded for Test Server Creative?

No gather rate appears in the name: Test Server Creative. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Wipes and dates

When does Test Server Creative wipe, and on what schedule?

No next wipe can be predicted for Test Server Creative, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 27 hours ago, and that is the one in play.

What is wipe day on Test Server Creative like?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 2 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The drop under half arrived by day 1 in the other cases.

Tags and filters

Which Rust Data filters and lists contain Test Server Creative?

The Rust Data lists that Test Server Creative fits are: Modded Rust servers, Servers with build or creative tags and Rust creative servers, listed. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings do the tags on Test Server Creative hold?

The game's server browser reads these tags from Test Server Creative: gmrust (Game mode): Rust survival in its standard form; mp3 (Max players): Slot count: 3; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to Test Server Creative?

The manual route: launch Rust, F1, then client.connect 81.196.215.13:28018. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp3
Max players Slot count: 3.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 102,455 players 11,892 servers online