Offline 81.205.40.17:28015 checked 4d ago
DutchEmpire 2x fun events
Connect
srv = rust.server("81.205.40.17:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 81.205.40.17:28015
- region
- –
- max players
- 100
- group limit
- teams off
- wipe schedule
- –
- last wipe
- 20 Sep 2026, 22:11 UTC
- hostname
- –
- first seen
- 20 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 791 on average | 585/650 |
| 1 | Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 591 on average | 303/350 |
| 2 | Atlas - US 2X Monthly | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · monthly · 366 on average | 171/200 |
| 3 | EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr | EU · groups of 50+ · 2x · monthly · 346 on average | 193/205 |
| 4 | Magic Rust #18 — Vanilla 2x | Baйп 28.10 | EU · groups of 150+ · 2x · weekly · 321 on average | 812/900 |
| 5 | MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 | EU · groups of 300+ · 2x · weekly · 311 on average | 118/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does DutchEmpire 2x fun events rank?
Over the last seven days DutchEmpire 2x fun events sits at #15,339 on player hours, in the top 69% of ranked servers.
How many players does DutchEmpire 2x fun events hold at once?
Offline now for DutchEmpire 2x fun events, with the last sample 4 days 10 hours ago. Over the last seven days it averaged 0 players.
About the server
What Rust version does DutchEmpire 2x fun events run?
Rust network protocol 2633 and build 165217 on Windows is what DutchEmpire 2x fun events runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is DutchEmpire 2x fun events, and is it online now?
Offline now for DutchEmpire 2x fun events, last seen 4 days 10 hours ago. Over the last 7 full days the hours up number 1 of 168, 1%. Rust Data logged it first on 20 September 2026.
Where does DutchEmpire 2x fun events sit?
For DutchEmpire 2x fun events, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 81.205.40.17:28015.
Rules, settings, map
Which rules apply on DutchEmpire 2x fun events, and what settings?
The name carries the figure: DutchEmpire 2x fun events runs 2x gather. Group limits do not appear in its data. Recorded as hardcore, Facepunch at its most unforgiving. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Wipe schedule
When does DutchEmpire 2x fun events wipe, and on what schedule?
A rhythm cannot be read from the wipes of DutchEmpire 2x fun events on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 38 days ago.
Lists and tags
Which lists on Rust Data hold DutchEmpire 2x fun events, and which filters?
On Rust Data, DutchEmpire 2x fun events appears in these lists: Modded Rust servers and 2x Rust servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Gather rate: 2x.
How should you read the server tags on DutchEmpire 2x fun events?
The game's server browser reads these tags from DutchEmpire 2x fun events: gmhardcore (Game mode): A harsher ruleset: hardcore; mp100 (Max players): Slot count: 100; ts0 (Group limit): No teams: the setting is disabled; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): The server runs build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into DutchEmpire 2x fun events?
Enter client.connect 81.205.40.17:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.