Offline 81.222.177.164:28015 checked 27d ago
nameserver
Connect
srv = rust.server("81.222.177.164:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 81.222.177.164:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 7 Sep 2026, 21:41 UTC
- hostname
- –
- first seen
- 1 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 454/500 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 440/475 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 286 on average | 928/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 59/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 270 on average | 989/1000 |
| 5 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 22/250 |
Quick answers
From the figures on this page.
Player counts
How does nameserver compare in the rankings?
Over the last seven days nameserver sits at #16,032 on player hours, in the top 69% of ranked servers.
What population does nameserver carry?
Offline now for nameserver, with the last sample 27 days 20 hours ago.
About the server
Which Rust version is nameserver on?
The build is Rust network protocol 2633 and build 163207 on Windows, run by nameserver. The protocol has to match before you can join, and Steam does the updating.
Is nameserver up, and what does its uptime show?
Offline now for nameserver, last seen 27 days 20 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 1 October 2026.
Which location does nameserver run from?
For nameserver, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 81.222.177.164:28015.
Map and rules
What rules and settings are recorded for nameserver?
The name nameserver carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
What is the map on nameserver?
nameserver runs a procedural map, which the game generates.
Wipe schedule
When does nameserver wipe, and how often?
The record for nameserver holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 51 days 18 hours ago, and that is the one in play.
Lists and tags
Which lists on Rust Data hold nameserver, and which filters?
The Rust Data lists that nameserver fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on nameserver hold?
The game's server browser reads these tags from nameserver: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163207 (Build): Recorded game build: 163207; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into nameserver?
In Rust, F1 opens the console: type client.connect 81.222.177.164:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.