Rust Data

rustdata.spaceservers81.235.206.47:28017.ipynb

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Offline 81.235.206.47:28015 checked 21d ago

HITLY | MAIN

Connect

srv = rust.server("81.235.206.47:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/222 # 0% full
7-day average 0 # peak –
rank #15,253 # top 69%
last wipe 21d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 7 Oct, 20:09 UTC21d ago 1 NaN running 1
1 Tue 6 Oct, 20:18 UTC22d ago 2 NaN 1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2000 · seed 42342123
No map picture published
map
Procedural Map
size
2000
seed
42342123
Open on RustMaps

Server

srv.info()
address
81.235.206.47:28015
region
–
max players
222
group limit
not published
wipe schedule
–
last wipe
7 Oct 2026, 20:09 UTC
hostname
–
first seen
6 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average453/475
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average364/375
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average43/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average31/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average52/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average151/200

Quick answers

From the figures on this page.

Player counts

What position does HITLY | MAIN take in the server rankings?

Player hours over seven days put HITLY | MAIN at #15,253, in the top 69% of the ranked set.

How full does HITLY | MAIN run?

Offline now for HITLY | MAIN, with the last sample 21 days 14 hours ago.

Server facts

What Rust version does HITLY | MAIN run?

Version Rust network protocol 2519 and build 92566 on Windows is reported by HITLY | MAIN. Joining needs the same protocol on your game; Steam handles the update.

How reliable is HITLY | MAIN, and is it online now?

The latest sample has HITLY | MAIN offline, with a last sighting 21 days 14 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 6 October 2026.

Where does HITLY | MAIN sit?

There is no region published for HITLY | MAIN. Rust Data does not look up where the machine stands; it shows where a server says it is. 81.235.206.47:28015 is its address.

Rules, settings, map

Which rules apply on HITLY | MAIN, and what settings?

The name HITLY | MAIN carries no gather rate. No group limit is published. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC off.

Which map has HITLY | MAIN selected?

The game generates the map on HITLY | MAIN: procedural, size 2,000, seed 42342123. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

On what schedule does HITLY | MAIN wipe?

Too few wipes are on record for HITLY | MAIN to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 21 days 15 hours ago, and that is the one in play.

On HITLY | MAIN, what happens on wipe day?

Recent wipes averaged 2 players at their peak. The crowd on the latest wipe topped out 1 hours after it began.

Tags and filters

Where does HITLY | MAIN appear among Rust Data lists and filters?

These Rust Data lists include HITLY | MAIN: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all.

How should you read the server tags on HITLY | MAIN?

The game's server browser reads these tags from HITLY | MAIN: gmrust (Game mode): Survival play, standard Rust; mp222 (Max players): 222 slots in total; v2519 (Protocol): To join, your game must run protocol 2519; cs92566 (Build): Recorded game build: 92566; ptrak (Networking): Standard network layer for Rust: RakNet; h9d6a19e7 (Custom tag): This tag comes from the owner or a plugin, not from Rust itself; stok (Custom tag): This tag comes from the owner or a plugin, not from Rust itself. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join HITLY | MAIN?

The manual route: launch Rust, F1, then client.connect 81.235.206.47:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp222,ptrak,v2519,h9d6a19e7,stok,gmrust,cs92566

Game

gmrust
Game mode Survival play, standard Rust.
mp222
Max players 222 slots in total.
v2519
Protocol To join, your game must run protocol 2519.
cs92566
Build Recorded game build: 92566.
ptrak
Networking Standard network layer for Rust: RakNet.

Other

h9d6a19e7
Custom tag This tag comes from the owner or a plugin, not from Rust itself.
stok
Custom tag This tag comes from the owner or a plugin, not from Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 61,093 players 11,722 servers online