Offline 81.244.137.90:28015 checked 7d ago
PRISM local capture
Connect
srv = rust.server("81.244.137.90:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 81.244.137.90:28015
- region
- –
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 12 Oct 2026, 17:34 UTC
- hostname
- –
- first seen
- 12 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 392/425 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 472/500 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 281 on average | 979/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 57/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 989/1000 |
| 5 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 27/250 |
Quick answers
From the figures on this page.
Population
What position does PRISM local capture take in the server rankings?
Rank #15,373 on seven-day player hours for PRISM local capture, within the top 69% of all ranked servers.
How full does PRISM local capture run?
PRISM local capture returns no live count at this refresh, having last been seen 7 days 21 hours ago.
Server facts
What Rust version does PRISM local capture run?
Version Rust network protocol 2634 and build 167781 on Windows is reported by PRISM local capture. Joining needs the same protocol on your game; Steam handles the update.
Is PRISM local capture up, and what does its uptime show?
Offline now for PRISM local capture, last seen 7 days 21 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 12 October 2026.
In which location is PRISM local capture hosted?
No region is published by PRISM local capture. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 81.244.137.90:28015.
Map and rules
Which rules apply on PRISM local capture, and what settings?
You will not find a gather rate in the string PRISM local capture. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Community is its browser category. The VAC field reads off.
What is the map on PRISM local capture?
A procedural map runs on PRISM local capture, generated by the game.
Wipe data
When does PRISM local capture wipe, and how often?
The record for PRISM local capture holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 16 days 23 hours ago, and that is the one in play.
Lists and tags
Which Rust Data filters and lists contain PRISM local capture?
The Rust Data lists that PRISM local capture fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on PRISM local capture hold?
The game's server browser reads these tags from PRISM local capture: gmrust (Game mode): Rust survival in its standard form; mp4 (Max players): 4 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join PRISM local capture?
Enter client.connect 81.244.137.90:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.