Rust Data

rustdata.spaceservers81.26.74.29:28126.ipynb

Run all rust-data · live

‹ All servers

Offline 81.26.74.29:28125 checked 55m ago

Rusties S.A PvE

Connect

srv = rust.server("81.26.74.29:28126")
print(srv.connect_command)

Right now

srv.summary()
players now 0/16 # 0% full
7-day average 0 # peak –
rank #15,405 # top 69%
last wipe 14d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct21 Oct24 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 815032606
Map of Rusties S.A PvE
map
Procedural Map
size
4250
seed
815032606
Open on RustMaps

Server

srv.info()
address
81.26.74.29:28125
region
–
max players
16
group limit
8, the default
wipe schedule
–
last wipe
13 Oct 2026, 07:53 UTC
hostname
–
first seen
13 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average547/625
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average36/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average57/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average292/325
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average112/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average126/150

Quick answers

From the figures on this page.

Population data

How does Rusties S.A PvE compare in the rankings?

Player hours over seven days put Rusties S.A PvE at #15,405, in the top 69% of the ranked set.

How full does Rusties S.A PvE run?

The current row shows Rusties S.A PvE offline; the last response was 55 minutes ago. Over the last seven days it averaged 0 players.

Server facts

How smoothly does Rusties S.A PvE run?

The 48-hour average is 67 server fps, with a low of 67. The entity count peaked at 106,252, covering buildings, deployables and the rest of the world. Memory peaked at 2,405 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does Rusties S.A PvE run?

Version Rust network protocol 2632 and build 160953 on Windows is reported by Rusties S.A PvE. Steam updates your game for you, but the protocol must match to join.

How reliable is Rusties S.A PvE, and is it up?

The latest sample has Rusties S.A PvE offline, with a last sighting 55 minutes ago. The uptime it reports puts the last restart about 4 days 19 hours ago. Uptime of 57% across the last 7 full days: 95 hours of 168. The first row Rust Data holds for it is dated 13 October 2026.

In which location is Rusties S.A PvE hosted?

No region is published by Rusties S.A PvE. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 81.26.74.29:28125 is its address.

Settings and map

Which rules apply on Rusties S.A PvE, and what settings?

The name Rusties S.A PvE carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

What is the map on Rusties S.A PvE?

The game generates the map on Rusties S.A PvE: procedural, size 4,250, seed 815032606. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

On what schedule does Rusties S.A PvE wipe?

The record for Rusties S.A PvE holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 14 days 15 hours ago.

Tags and filters

Where does Rusties S.A PvE appear among Rust Data lists and filters?

The Rust Data lists that Rusties S.A PvE fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Rusties S.A PvE?

The game's server browser reads these tags from Rusties S.A PvE: gmrust (Game mode): Rust survival in its standard form; mp16 (Max players): 16 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2632 (Protocol): To join, your game must run protocol 2632; cs160953 (Build): The server runs build 160953; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into Rusties S.A PvE?

The manual route: launch Rust, F1, then client.connect 81.26.74.29:28125. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp16,ptrak,$r?,v2632,gmrust,cs160953,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp16
Max players 16 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2632
Protocol To join, your game must run protocol 2632.
cs160953
Build The server runs build 160953.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 62,257 players 11,760 servers online