Online 81.26.74.29:28135 checked 8m ago
Rust Server
Connect
srv = rust.server("81.26.74.29:28136")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2000 · seed 6738
- map
- Procedural Map
- size
- 2000
- seed
- 6738
Server
srv.info()- address
- 81.26.74.29:28135
- region
- –
- max players
- 16
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 24 Aug 2026, 08:45 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 552 on average | 586/675 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 372/525 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 299 on average | 49/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 298 on average | 38/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 271 on average | 130/200 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 254 on average | 144/300 |
Quick answers
From the figures on this page.
Population data
How does Rust Server compare in the rankings?
Over the last seven days Rust Server sits at #15,323 on player hours, in the top 69% of ranked servers.
What population does Rust Server carry?
Current row: 0 players on Rust Server, against 16 slots. Over the last seven days it averaged 0 players.
Server facts
What does performance look like on Rust Server?
Server fps over the last 48 hours averages 120; the floor is 120. The entity count peaked at 12,586, covering buildings, deployables and the rest of the world. The memory field tops out at 1,213 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on Rust Server?
The build is Rust network protocol 2632 and build 161125 on Windows, run by Rust Server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Rust Server, and is it online now?
Rust Server reports itself online at the current refresh. The uptime it reports puts the last restart about 7 days 16 hours ago. Over the last 7 full days the hours up number 64 of 168, 38%. The first row Rust Data holds for it is dated 13 September 2026.
Where does Rust Server sit?
There is no region published for Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 81.26.74.29:28135 is its address.
Map and rules
Which rules apply on Rust Server, and what settings?
No gather rate appears in the name: Rust Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
Which map has Rust Server loaded?
Rust Server runs a procedural map of size 2,000 with seed 6738, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
On what schedule does Rust Server wipe?
A rhythm cannot be read from the wipes of Rust Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 65 days 11 hours ago, and that is the one in play.
Tags and filters
Which lists on Rust Data hold Rust Server, and which filters?
The Rust Data lists that Rust Server fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Rust Server?
These tags are published by Rust Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp16 (Max players): 16 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2632 (Protocol): To join, your game must run protocol 2632; cs161125 (Build): The server runs build 161125; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join Rust Server?
In Rust, F1 opens the console: type client.connect 81.26.74.29:28135. Launch Rust on this page does the same by opening the game through Steam and connecting.