Offline 81.26.74.29:28195 checked 11d ago
Static Rust
Connect
srv = rust.server("81.26.74.29:28196")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2000 · seed 179101991
- map
- Procedural Map
- size
- 2000
- seed
- 179101991
Server
srv.info()- address
- 81.26.74.29:28195
- region
- – · fra
- max players
- 16
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 21 May 2026, 13:19 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 504/575 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 339/400 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 297 on average | 39/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 296 on average | 35/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 272 on average | 105/150 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 253 on average | 126/200 |
Quick answers
From the figures on this page.
Population data
How does Static Rust compare in the rankings?
Rank #15,123 on seven-day player hours for Static Rust, within the top 70% of all ranked servers.
How many players does Static Rust hold at once?
The current row shows Static Rust offline; the last response was 11 days 23 hours ago.
About the server
What is the Rust version on Static Rust?
The build is Rust network protocol 2623 and build 150564 on Windows, run by Static Rust. Steam updates your game for you, but the protocol must match to join.
How reliable is Static Rust, and is it online now?
Offline now for Static Rust, last seen 11 days 23 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 13 September 2026.
Where does Static Rust sit?
There is no region published for Static Rust, and the region code is fra. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 81.26.74.29:28195.
Settings and map
What rules and settings are recorded for Static Rust?
No gather rate appears in the name: Static Rust. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
Which map has Static Rust selected?
The game generates the map on Static Rust: procedural, size 2,000, seed 179101991. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does Static Rust wipe, and how often?
The record for Static Rust holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 160 days 8 hours ago.
Lists and tags
Which Rust Data filters and lists contain Static Rust?
On Rust Data, Static Rust appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Static Rust hold?
These tags are published by Static Rust and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp16 (Max players): The server lists 16 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2623 (Protocol): The server speaks protocol 2623, so match your game version; cs150564 (Build): Recorded game build: 150564; ptrak (Networking): Standard network layer for Rust: RakNet; $rfra (Region code): Region code in the data: fra. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join Static Rust?
The manual route: launch Rust, F1, then client.connect 81.26.74.29:28195. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.