Offline 81.38.214.79:28015 checked 4d ago
Rust LAN
Connect
srv = rust.server("81.38.214.79:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
World resets · a new world every few hours; none of these counts as a wipe
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 23 Oct, 21:00 UTC6d ago | NaN | NaN | NaN | 0 |
| 1 | Fri 23 Oct, 20:00 UTC6d ago | NaN | NaN | NaN | 0 |
| 2 | Fri 23 Oct, 19:17 UTC6d ago | NaN | NaN | NaN | 0 |
| 3 | Fri 23 Oct, 18:55 UTC6d ago | NaN | NaN | NaN | 1 |
| 4 | Fri 23 Oct, 18:28 UTC6d ago | NaN | NaN | NaN | 1 |
| 5 | Fri 23 Oct, 10:41 UTC6d ago | NaN | NaN | NaN | 0 |
| 6 | Fri 23 Oct, 09:36 UTC6d ago | NaN | NaN | NaN | 0 |
| 7 | Thu 22 Oct, 23:44 UTC7d ago | NaN | NaN | NaN | 0 |
| 8 | Thu 22 Oct, 22:32 UTC7d ago | NaN | NaN | NaN | 1 |
| 9 | Tue 20 Oct, 08:50 UTC9d ago | NaN | NaN | NaN | 1 |
| 10 | Mon 19 Oct, 12:51 UTC10d ago | NaN | NaN | NaN | 0 |
| 11 | Mon 19 Oct, 11:06 UTC10d ago | NaN | NaN | NaN | 0 |
| 12 | Mon 19 Oct, 10:54 UTC10d ago | NaN | NaN | NaN | 1 |
| 13 | Mon 19 Oct, 10:06 UTC10d ago | NaN | NaN | NaN | 1 |
| 14 | Sun 18 Oct, 12:51 UTC11d ago | NaN | NaN | NaN | 1 |
| 15 | Sun 18 Oct, 11:33 UTC11d ago | NaN | NaN | NaN | 1 |
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 81.38.214.79:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- resets constantly
- hostname
- –
- first seen
- 17 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 30.10 | EU · groups of 8+ · weekly · 126 on average | 141/300 |
| 1 | Vital Rust - EU Monthly | EU · no group limit · 82 on average | 79/100 |
| 2 | Magic Rust — Long | Kлaccикa x1 | Pycc | JUST WIPED 30.10 | EU · no group limit · 1x · 70 on average | 41/100 |
| 3 | Magic Rust Vanilla (Monthly) JUST WIPED | 30.10 | no group limit · 69 on average | 57/100 |
| 4 | Rustoria.co - EU Low Pop | JUST WIPED 30.10 | EU · no group limit · 65 on average | 78/100 |
| 5 | Rustoria.co - US Long Premium | JUST WIPED 30.10 | NA · no group limit · 65 on average | 67/100 |
Quick answers
From the figures on this page.
Player counts
How does Rust LAN compare in the rankings?
Player hours over seven days put Rust LAN at #7,529, in the top 34% of the ranked set.
How full does Rust LAN run?
The current row shows Rust LAN offline; the last response was 4 days 13 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
Server facts
What is the Rust version on Rust LAN?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Rust LAN. The protocol has to match before you can join, and Steam does the updating.
How reliable is Rust LAN, and is it online now?
Rust LAN is offline at this refresh; the last response came 4 days 13 hours ago. 26 of 168 hours up over the last 7 full days, or 15%. The first row Rust Data holds for it is dated 17 October 2026.
Which location does Rust LAN run from?
For Rust LAN, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 81.38.214.79:28015 is its address.
Rules, settings, map
Which settings and rules does Rust LAN run?
The name Rust LAN carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has Rust LAN selected?
Rust LAN runs a procedural map, which the game generates.
Wipe schedule
On what schedule does Rust LAN wipe?
Rust LAN starts a fresh world on a few-hour cycle, keeps no wipe schedule, and those resets are not wipes.
Tags, lists
Which Rust Data filters and lists contain Rust LAN?
The Rust Data lists that Rust LAN fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on Rust LAN hold?
These tags are published by Rust LAN and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into Rust LAN?
In Rust, F1 opens the console: type client.connect 81.38.214.79:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.