Rust Data

rustdata.spaceservers81.57.33.162:28017.ipynb

Run all rust-data · live

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Offline 81.57.33.162:28015 checked 4d ago

Rust Locale

Connect

srv = rust.server("81.57.33.162:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak –
rank #15,276 # top 69%
last wipe 19d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k10 Oct13 Oct15 Oct18 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 10 Oct, 20:31 UTC19d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
81.57.33.162:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
10 Oct 2026, 20:31 UTC
hostname
–
first seen
10 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 503 on average159/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average184/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average604/675
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average37/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average687/775
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 245 on average561/625

Quick answers

From the figures on this page.

Player counts

How does Rust Locale compare in the rankings?

Rank #15,276 on seven-day player hours for Rust Locale, within the top 69% of all ranked servers.

How full does Rust Locale run?

The current row shows Rust Locale offline; the last response was 4 days 1 hours ago. Over the last seven days it averaged 0 players.

Server facts

What is the Rust version on Rust Locale?

Rust network protocol 2634 and build 167398 on Windows is what Rust Locale runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is Rust Locale, and is it up?

The latest sample has Rust Locale offline, with a last sighting 4 days 1 hours ago. Uptime of 1% across the last 7 full days: 1 hours of 168. The first row Rust Data holds for it is dated 10 October 2026.

In which location is Rust Locale hosted?

There is no region published for Rust Locale. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 81.57.33.162:28015 is its address.

Rules, settings, map

What rules and settings are recorded for Rust Locale?

The name Rust Locale carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC on.

What is the map on Rust Locale?

A procedural map runs on Rust Locale, generated by the game.

Wipe data

When does Rust Locale wipe, and how often?

The record for Rust Locale holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 19 days 2 hours ago.

What is wipe day on Rust Locale like?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Where does Rust Locale appear among Rust Data lists and filters?

The Rust Data lists that Rust Locale fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Rust Locale?

Read by the game's server browser, the tags Rust Locale publishes are: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): 5 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to Rust Locale?

Enter client.connect 81.57.33.162:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp5
Max players 5 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167398
Build Build number: 167398.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 75,264 players 11,770 servers online