Rust Data

rustdata.spaceservers81.57.78.231:28017.ipynb

Run all rust-data · live

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Online 81.57.78.231:28015 checked 8m ago

Rust LAN

Connect

srv = rust.server("81.57.78.231:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak 1
rank #14,048 # top 63%
last wipe 4d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
81.57.78.231:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
23 Oct 2026, 20:15 UTC
hostname
–
first seen
23 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average710/750
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average58/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average99/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average403/450
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average217/250
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average181/250

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Rust LAN rank?

Over the last seven days Rust LAN sits at #14,048 on player hours, in the top 63% of ranked servers.

How many players does Rust LAN hold at once?

Current row: 0 players on Rust LAN, against 5 slots. Over the last seven days it averaged 0 players and peaked at 1.

Server facts

What Rust version does Rust LAN run?

Rust network protocol 2635 and build 168909 on Linux is what Rust LAN runs. Joining needs the same protocol on your game; Steam handles the update.

Is Rust LAN up, and what does its uptime show?

The current sample puts Rust LAN online. Uptime of 100% across the last 3 full days: 72 hours of 72. Its earliest recorded date in Rust Data is 23 October 2026.

In which location is Rust LAN hosted?

No region is published by Rust LAN. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 81.57.78.231:28015.

Rules, settings, map

What rules and settings are recorded for Rust LAN?

No gather rate appears in the name: Rust LAN. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has Rust LAN selected?

A procedural map runs on Rust LAN, generated by the game.

Wipes and dates

When does Rust LAN wipe, and on what schedule?

A rhythm cannot be read from the wipes of Rust LAN on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 4 days ago.

Tags and filters

Where does Rust LAN appear among Rust Data lists and filters?

The Rust Data lists that Rust LAN fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on Rust LAN?

Read by the game's server browser, the tags Rust LAN publishes are: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): 5 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join Rust LAN?

In Rust, F1 opens the console: type client.connect 81.57.78.231:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp5
Max players 5 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 82,249 players 11,849 servers online