Offline 81.79.156.129:28015 checked 11d ago
BoltonKing Private
Connect
srv = rust.server("81.79.156.129:28018")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 1126848701
- map
- Procedural Map
- size
- 4000
- seed
- 1126848701
Server
srv.info()- address
- 81.79.156.129:28015
- region
- –
- max players
- 3
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 13:25 UTC
- hostname
- –
- first seen
- 17 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 435/500 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 463/475 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 281 on average | 982/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 58/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 982/1000 |
| 5 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 29/250 |
Quick answers
From the figures on this page.
Player counts
How does BoltonKing Private compare in the rankings?
Player hours over seven days put BoltonKing Private at #15,275, in the top 70% of the ranked set.
How many players does BoltonKing Private hold at once?
Offline now for BoltonKing Private, with the last sample 11 days ago.
Server facts
What Rust version does BoltonKing Private run?
Version Rust network protocol 2634 and build 167781 on Linux is reported by BoltonKing Private. Steam updates your game for you, but the protocol must match to join.
How reliable is BoltonKing Private, and is it up?
BoltonKing Private is offline at this refresh; the last response came 11 days ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 17 October 2026.
Where does BoltonKing Private sit?
There is no region published for BoltonKing Private. Rust Data does not look up where the machine stands; it shows where a server says it is. 81.79.156.129:28015 is its address.
Settings and map
Which rules apply on BoltonKing Private, and what settings?
No gather rate appears in the name: BoltonKing Private. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
Which map has BoltonKing Private selected?
The game generates the map on BoltonKing Private: procedural, size 4,000, seed 1126848701. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
On what schedule does BoltonKing Private wipe?
A rhythm cannot be read from the wipes of BoltonKing Private on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 25 days 2 hours ago.
Tags, lists
Which lists on Rust Data hold BoltonKing Private, and which filters?
The Rust Data lists that BoltonKing Private fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on BoltonKing Private?
Read by the game's server browser, the tags BoltonKing Private publishes are: gmvanilla (Game mode): Survival in vanilla form; mp3 (Max players): Slot count: 3; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The server runs build 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into BoltonKing Private?
Enter client.connect 81.79.156.129:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
