Rust Data

rustdata.spaceservers81.88.223.46:30017.ipynb

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Online 81.88.223.46:30016 checked 11m ago

Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly

biweekly wipes vanilla

Connect

srv = rust.server("81.88.223.46:30017")
print(srv.connect_command)

Right now

srv.summary()
players now 2/100 # 2% full
7-day average 1 # peak 7
rank #3,816 # top 17%
last wipe 3d ago # biweekly schedule
next wipe 6d 23h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0246820:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. # The force wipe · high confidence

usual gap13.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak3players, last three wipes
crowd held33%else halves by day 2

Coming wipes

inatkind
06d 23hThu 5 Nov, 19:00 UTCFW force wipe
110d 15hMon 9 Nov, 10:42 UTCwipe
224d 15hMon 23 Nov, 10:42 UTCwipe
334d 23hThu 3 Dec, 19:00 UTCFW force wipe
438d 15hMon 7 Dec, 10:42 UTCwipe

The first 48 hours of its last wipes

Mon 26 OctMon 12 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 32 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 26 Oct, 10:42 UTC3d ago 4 NaN running 1
1 Mon 12 Oct, 13:12 UTC17d ago 3 halved by day 3 13.9 days 0
2 Thu 1 Oct, 19:30 UTC FW27d ago 1 halved by day 1 10.7 days 0
3 Mon 14 Sep, 12:32 UTC45d ago 2 held half 17.3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1
Map of Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly
map
Procedural Map
size
4500
seed
1
Open on RustMaps

Server

srv.info()
address
81.88.223.46:30016
region
–
max players
100
group limit
8, the default
wipe schedule
biweekly
last wipe
26 Oct 2026, 10:42 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
A large map. A handful of people. Find a quiet corner, build a home, and actually live there. Pure vanilla. Biweekly wipes. No plugins, no zerg, no nonsense. Room to breathe.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average781/800
1Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 126 on average672/750
2Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 84 on average298/200
3Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 75 on average236/250
4Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 53 on average560/200
5Gringers Solo Only | Noob Friendly Oct 22NA · groups of 8+ · biweekly · 43 on average27/100

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly rank?

Player hours over seven days put Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly at #3,816, in the top 17% of the ranked set.

How many players does Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly hold at once?

Current row: 2 players on Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly, against 100 slots. Over the last seven days it averaged 1 players and peaked at 7. Averaged by hour over 48 hours, 16:00 UTC is the busiest, at 6 players.

About the server

How well does Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly perform?

The 48-hour average is 95 server fps, with a low of 42. Buildings, deployables and all else in the world took the count as high as 150,962 entities. A high of 5,434 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly. The protocol has to match before you can join, and Steam does the updating.

How reliable is Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly, and is it online now?

Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly reports itself online at the current refresh. The uptime it reports puts the last restart about 3 days 7 hours ago. 158 of 168 hours up over the last 7 full days, or 94%. The first row Rust Data holds for it is dated 13 September 2026.

Which location does Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly run from?

No region is published by Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 81.88.223.46:30016.

Settings and map

Which rules apply on Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly, and what settings?

The name Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Community is its browser category. The description says vanilla, which here means facepunch's stock game, with rates, kits and rules untouched. VAC is running: Valve's anti-cheat is on.

Which map has Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly loaded?

The game generates the map on Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly: procedural, size 4,500, seed 1. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly wipe, and how often?

The tag sets the prediction: Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly has too few wipes on record to confirm its schedule. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 3 days 8 hours ago. Its tags carry a wipe schedule of every two weeks.

What is wipe day on Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly like?

Recent wipes averaged 3 players at their peak. Peak population on the latest wipe came 32 hours in. Half the peak or more was held to the next wipe in 33% of recent wipes. The drop under half arrived by day 2 in the other cases.

Tags and filters

Which Rust Data filters and lists contain Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly?

On Rust Data, Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly appears in these lists: Rust community servers, unfiltered and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

How should you read the server tags on Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly?

The game's server browser reads these tags from Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^b (Biweekly): The cycle is fourteen days; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly?

Enter client.connect 81.88.223.46:30016 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://rust.axelpx.ru is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players The server lists 100 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The cycle is fourteen days.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 104,335 players 11,883 servers online