Offline 82.1.181.104:28015 checked 28d ago
My Private Rust Server
Connect
srv = rust.server("82.1.181.104:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 27 Sep, 17:48 UTC30d ago | 6 | NaN | running | 1 |
| 1 | Sat 26 Sep, 13:18 UTC31d ago | 6 | NaN | 1.2 days | 0 |
| 2 | Wed 23 Sep, 21:48 UTC33d ago | 2 | halved by day 1 | 2.6 days | 2 |
| 3 | Tue 22 Sep, 19:55 UTC35d ago | 3 | NaN | 1.1 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 82.1.181.104:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 27 Sep 2026, 17:48 UTC
- hostname
- –
- first seen
- 22 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 504 on average | 762/825 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 345 on average | 51/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 340 on average | 110/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 314 on average | 414/500 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 237/300 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 259 on average | 181/300 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does My Private Rust Server rank?
Rank #16,915 on seven-day player hours for My Private Rust Server, within the top 71% of all ranked servers.
How many players does My Private Rust Server hold at once?
The current row shows My Private Rust Server offline; the last response was 28 days 19 hours ago.
Server facts
Which Rust version is My Private Rust Server on?
The build is Rust network protocol 2633 and build 165217 on Windows, run by My Private Rust Server. Steam updates your game for you, but the protocol must match to join.
Is My Private Rust Server up, and what does its uptime show?
The latest sample has My Private Rust Server offline, with a last sighting 28 days 19 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 22 September 2026.
Where does My Private Rust Server sit?
There is no region published for My Private Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 82.1.181.104:28015.
Rules, settings, map
Which settings and rules does My Private Rust Server run?
You will not find a gather rate in the string My Private Rust Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. Anti-cheat status: VAC on.
Which map has My Private Rust Server loaded?
A procedural map runs on My Private Rust Server, generated by the game.
Wipe data
On what schedule does My Private Rust Server wipe?
My Private Rust Server wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 30 days 2 hours ago.
On My Private Rust Server, what happens on wipe day?
The average peak over recent wipes is 5 players. The crowd on the latest wipe topped out 1 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 1.
Tags and filters
Which Rust Data filters and lists contain My Private Rust Server?
The Rust Data lists that My Private Rust Server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on My Private Rust Server?
The game's server browser reads these tags from My Private Rust Server: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join My Private Rust Server?
The manual route: launch Rust, F1, then client.connect 82.1.181.104:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.