Rust Data

rustdata.spaceservers82.1.181.104:28017.ipynb

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Offline 82.1.181.104:28015 checked 28d ago

My Private Rust Server

Connect

srv = rust.server("82.1.181.104:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #16,915 # top 71%
last wipe 30d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Sep25 Sep28 Sep30 Sep3 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.2 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 27 SepSat 26 SepWed 23 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 27 Sep, 17:48 UTC30d ago 6 NaN running 1
1 Sat 26 Sep, 13:18 UTC31d ago 6 NaN 1.2 days 0
2 Wed 23 Sep, 21:48 UTC33d ago 2 halved by day 1 2.6 days 2
3 Tue 22 Sep, 19:55 UTC35d ago 3 NaN 1.1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
82.1.181.104:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
27 Sep 2026, 17:48 UTC
hostname
–
first seen
22 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average762/825
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average51/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average110/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average414/500
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average237/300
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average181/300

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does My Private Rust Server rank?

Rank #16,915 on seven-day player hours for My Private Rust Server, within the top 71% of all ranked servers.

How many players does My Private Rust Server hold at once?

The current row shows My Private Rust Server offline; the last response was 28 days 19 hours ago.

Server facts

Which Rust version is My Private Rust Server on?

The build is Rust network protocol 2633 and build 165217 on Windows, run by My Private Rust Server. Steam updates your game for you, but the protocol must match to join.

Is My Private Rust Server up, and what does its uptime show?

The latest sample has My Private Rust Server offline, with a last sighting 28 days 19 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 22 September 2026.

Where does My Private Rust Server sit?

There is no region published for My Private Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 82.1.181.104:28015.

Rules, settings, map

Which settings and rules does My Private Rust Server run?

You will not find a gather rate in the string My Private Rust Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. Anti-cheat status: VAC on.

Which map has My Private Rust Server loaded?

A procedural map runs on My Private Rust Server, generated by the game.

Wipe data

On what schedule does My Private Rust Server wipe?

My Private Rust Server wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 30 days 2 hours ago.

On My Private Rust Server, what happens on wipe day?

The average peak over recent wipes is 5 players. The crowd on the latest wipe topped out 1 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 1.

Tags and filters

Which Rust Data filters and lists contain My Private Rust Server?

The Rust Data lists that My Private Rust Server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on My Private Rust Server?

The game's server browser reads these tags from My Private Rust Server: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join My Private Rust Server?

The manual route: launch Rust, F1, then client.connect 82.1.181.104:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build Recorded game build: 165217.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 86,491 players 11,867 servers online