Rust Data

rustdata.spaceservers82.121.184.178:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 82.121.184.178:28015 checked 4d ago

TestPAUL2026

monthly wipes vanillapve

Connect

srv = rust.server("82.121.184.178:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/4 # 0% full
7-day average 1 # peak 1
rank #10,528 # top 47%
last wipe 13d ago # monthly schedule
next wipe 7d 14h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct21 Oct29 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. # The force wipe · high confidence

usual gap5.1 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

inatkind
07d 14hThu 5 Nov, 19:00 UTCFW force wipe
135d 14hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Thu 15 OctFri 2 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 12:44 UTC13d ago 1 NaN running 1
1 Fri 2 Oct, 08:46 UTC26d ago 1 held half 13.2 days 1
2 Sun 27 Sep, 14:03 UTC31d ago 1 held half 4.8 days 1
3 Fri 25 Sep, 16:36 UTC33d ago 1 NaN 1.9 days 0
4 Sun 20 Sep, 06:42 UTC38d ago 0 NaN 5.4 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
82.121.184.178:28015
region
–
max players
4
group limit
8, the default
wipe schedule
monthly
last wipe
15 Oct 2026, 13:32 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 54 on average45/200
1[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 33 on average8/200
2[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average28/200
3【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average24/200
4[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 22 on average18/150
5JP RustPvE kokuu Server No kill No raid beeginnerEA · groups of 8+ · monthly · 16 on average3/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does TestPAUL2026 rank?

Over the last seven days TestPAUL2026 sits at #10,528 on player hours, in the top 47% of ranked servers.

What population does TestPAUL2026 carry?

Offline now for TestPAUL2026, with the last sample 4 days 17 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

Server data

What Rust version does TestPAUL2026 run?

The build is Rust network protocol 2635 and build 168909 on Windows, run by TestPAUL2026. Joining needs the same protocol on your game; Steam handles the update.

How reliable is TestPAUL2026, and is it online now?

The latest sample has TestPAUL2026 offline, with a last sighting 4 days 17 hours ago. 4 of 168 hours up over the last 7 full days, or 2%. Rust Data logged it first on 13 September 2026.

Which location does TestPAUL2026 run from?

No region is published by TestPAUL2026. Rust Data does not look up where the machine stands; it shows where a server says it is. 82.121.184.178:28015 is its address.

Map and rules

What rules and settings are recorded for TestPAUL2026?

No gather rate appears in the name: TestPAUL2026. The group limit sits at the default of 8 players. Game mode pve, with this note: player combat is not allowed. Community is its browser category. Vanilla, by its own description: facepunch's stock game, with rates, kits and rules untouched. Anti-cheat status: VAC on.

What is the map on TestPAUL2026?

The game generates its map: procedural, on TestPAUL2026.

Wipe schedule

When does TestPAUL2026 wipe, and how often?

A single wipe each month, the force wipe, is all TestPAUL2026 does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 13 days 15 hours ago. Its tags carry a monthly wipe schedule.

What is wipe day on TestPAUL2026 like?

Recent wipes averaged 1 players at their peak. 1 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 100% of recent wipes.

Lists and tags

Where does TestPAUL2026 appear among Rust Data lists and filters?

These Rust Data lists include TestPAUL2026: Rust community servers, unfiltered, Rust PvE servers and Vanilla Rust servers. Under these filters on the server list, it is listed: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you read the server tags on TestPAUL2026?

These tags are published by TestPAUL2026 and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp4 (Max players): Slot count: 4; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^p (PvE): No player-versus-player combat; the danger comes from the world. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into TestPAUL2026?

Enter client.connect 82.121.184.178:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp4,ptrak,$r?,v2635,^m,^v,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp4
Max players Slot count: 4.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,155 players 11,637 servers online