Offline 82.121.184.178:28015 checked 4d ago
TestPAUL2026
Connect
srv = rust.server("82.121.184.178:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 14h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 14h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 12:44 UTC13d ago | 1 | NaN | running | 1 |
| 1 | Fri 2 Oct, 08:46 UTC26d ago | 1 | held half | 13.2 days | 1 |
| 2 | Sun 27 Sep, 14:03 UTC31d ago | 1 | held half | 4.8 days | 1 |
| 3 | Fri 25 Sep, 16:36 UTC33d ago | 1 | NaN | 1.9 days | 0 |
| 4 | Sun 20 Sep, 06:42 UTC38d ago | 0 | NaN | 5.4 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 82.121.184.178:28015
- region
- –
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 15 Oct 2026, 13:32 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 54 on average | 45/200 |
| 1 | [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 33 on average | 8/200 |
| 2 | [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 31 on average | 28/200 |
| 3 | 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 24/200 |
| 4 | [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 22 on average | 18/150 |
| 5 | JP RustPvE kokuu Server No kill No raid beeginner | EA · groups of 8+ · monthly · 16 on average | 3/200 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does TestPAUL2026 rank?
Over the last seven days TestPAUL2026 sits at #10,528 on player hours, in the top 47% of ranked servers.
What population does TestPAUL2026 carry?
Offline now for TestPAUL2026, with the last sample 4 days 17 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
Server data
What Rust version does TestPAUL2026 run?
The build is Rust network protocol 2635 and build 168909 on Windows, run by TestPAUL2026. Joining needs the same protocol on your game; Steam handles the update.
How reliable is TestPAUL2026, and is it online now?
The latest sample has TestPAUL2026 offline, with a last sighting 4 days 17 hours ago. 4 of 168 hours up over the last 7 full days, or 2%. Rust Data logged it first on 13 September 2026.
Which location does TestPAUL2026 run from?
No region is published by TestPAUL2026. Rust Data does not look up where the machine stands; it shows where a server says it is. 82.121.184.178:28015 is its address.
Map and rules
What rules and settings are recorded for TestPAUL2026?
No gather rate appears in the name: TestPAUL2026. The group limit sits at the default of 8 players. Game mode pve, with this note: player combat is not allowed. Community is its browser category. Vanilla, by its own description: facepunch's stock game, with rates, kits and rules untouched. Anti-cheat status: VAC on.
What is the map on TestPAUL2026?
The game generates its map: procedural, on TestPAUL2026.
Wipe schedule
When does TestPAUL2026 wipe, and how often?
A single wipe each month, the force wipe, is all TestPAUL2026 does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 13 days 15 hours ago. Its tags carry a monthly wipe schedule.
What is wipe day on TestPAUL2026 like?
Recent wipes averaged 1 players at their peak. 1 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 100% of recent wipes.
Lists and tags
Where does TestPAUL2026 appear among Rust Data lists and filters?
These Rust Data lists include TestPAUL2026: Rust community servers, unfiltered, Rust PvE servers and Vanilla Rust servers. Under these filters on the server list, it is listed: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How should you read the server tags on TestPAUL2026?
These tags are published by TestPAUL2026 and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp4 (Max players): Slot count: 4; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^p (PvE): No player-versus-player combat; the danger comes from the world. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into TestPAUL2026?
Enter client.connect 82.121.184.178:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.