Offline 82.132.229.117:28015 checked 15d ago
LinuxGSM
Connect
srv = rust.server("82.132.229.117:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 82.132.229.117:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 14 Oct 2026, 18:34 UTC
- hostname
- –
- first seen
- 14 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 486 on average | 46/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 321 on average | 75/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 242/300 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 279 on average | 11/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 294/375 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 256 on average | 256/300 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does LinuxGSM rank?
Player hours over seven days put LinuxGSM at #15,191, in the top 70% of the ranked set.
What population does LinuxGSM carry?
The current row shows LinuxGSM offline; the last response was 15 days 3 hours ago.
Server data
Which Rust version is LinuxGSM on?
The build is Rust network protocol 2634 and build 167781 on Linux, run by LinuxGSM. The protocol has to match before you can join, and Steam does the updating.
How reliable is LinuxGSM, and is it up?
LinuxGSM is offline at this refresh; the last response came 15 days 3 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 14 October 2026.
In which location is LinuxGSM hosted?
No region is published by LinuxGSM. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 82.132.229.117:28015 is its address.
Rules, settings, map
What rules and settings are recorded for LinuxGSM?
The name LinuxGSM carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC off.
Which map has LinuxGSM selected?
A procedural map runs on LinuxGSM, generated by the game.
Wipe data
When does LinuxGSM wipe, and how often?
Too few wipes are on record for LinuxGSM to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 15 days 8 hours ago, and that is the one in play.
Lists and tags
Which Rust Data filters and lists contain LinuxGSM?
The Rust Data lists that LinuxGSM fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on LinuxGSM?
These tags are published by LinuxGSM and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to LinuxGSM?
In Rust, F1 opens the console: type client.connect 82.132.229.117:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.