Rust Data

rustdata.spaceservers82.132.229.117:28017.ipynb

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Offline 82.132.229.117:28015 checked 15d ago

LinuxGSM

Connect

srv = rust.server("82.132.229.117:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,191 # top 70%
last wipe 15d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct17 Oct19 Oct20 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
82.132.229.117:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
14 Oct 2026, 18:34 UTC
hostname
–
first seen
14 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 486 on average46/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average75/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average242/300
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average11/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average294/375
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average256/300

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does LinuxGSM rank?

Player hours over seven days put LinuxGSM at #15,191, in the top 70% of the ranked set.

What population does LinuxGSM carry?

The current row shows LinuxGSM offline; the last response was 15 days 3 hours ago.

Server data

Which Rust version is LinuxGSM on?

The build is Rust network protocol 2634 and build 167781 on Linux, run by LinuxGSM. The protocol has to match before you can join, and Steam does the updating.

How reliable is LinuxGSM, and is it up?

LinuxGSM is offline at this refresh; the last response came 15 days 3 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 14 October 2026.

In which location is LinuxGSM hosted?

No region is published by LinuxGSM. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 82.132.229.117:28015 is its address.

Rules, settings, map

What rules and settings are recorded for LinuxGSM?

The name LinuxGSM carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC off.

Which map has LinuxGSM selected?

A procedural map runs on LinuxGSM, generated by the game.

Wipe data

When does LinuxGSM wipe, and how often?

Too few wipes are on record for LinuxGSM to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 15 days 8 hours ago, and that is the one in play.

Lists and tags

Which Rust Data filters and lists contain LinuxGSM?

The Rust Data lists that LinuxGSM fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on LinuxGSM?

These tags are published by LinuxGSM and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to LinuxGSM?

In Rust, F1 opens the console: type client.connect 82.132.229.117:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp50
Max players 50 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 45,747 players 11,667 servers online