Offline 82.132.244.69:28015 checked 14d ago
Name of Server as Shown on the Client Server List
Connect
srv = rust.server("82.132.244.69:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 82.132.244.69:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 14 Oct 2026, 10:51 UTC
- hostname
- –
- first seen
- 15 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 491 on average | 60/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 98/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 284 on average | 288/350 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 16/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 360/450 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 253 on average | 281/325 |
Quick answers
From the figures on this page.
Player counts
What position does Name of Server as Shown on the Client Server List take in the server rankings?
Player hours over seven days put Name of Server as Shown on the Client Server List at #15,164, in the top 70% of the ranked set.
How full does Name of Server as Shown on the Client Server List run?
Offline now for Name of Server as Shown on the Client Server List, with the last sample 14 days 13 hours ago.
About the server
Which Rust version is Name of Server as Shown on the Client Server List on?
The build is Rust network protocol 2634 and build 166586 on Windows, run by Name of Server as Shown on the Client Server List. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Name of Server as Shown on the Client Server List, and is it up?
The latest sample has Name of Server as Shown on the Client Server List offline, with a last sighting 14 days 13 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 15 October 2026.
Which location does Name of Server as Shown on the Client Server List run from?
There is no region published for Name of Server as Shown on the Client Server List. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 82.132.244.69:28015.
Settings and map
Which settings and rules does Name of Server as Shown on the Client Server List run?
The name Name of Server as Shown on the Client Server List carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. VAC is not running; Valve's anti-cheat is off.
What is the map on Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List runs a procedural map, which the game generates.
Wipe data
On what schedule does Name of Server as Shown on the Client Server List wipe?
A rhythm cannot be read from the wipes of Name of Server as Shown on the Client Server List on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 15 days 15 hours ago, and that is the one in play.
Tags and filters
Which lists on Rust Data hold Name of Server as Shown on the Client Server List, and which filters?
The Rust Data lists that Name of Server as Shown on the Client Server List fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Name of Server as Shown on the Client Server List hold?
Read by the game's server browser, the tags Name of Server as Shown on the Client Server List publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166586 (Build): The server runs build 166586; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to Name of Server as Shown on the Client Server List?
In Rust, F1 opens the console: type client.connect 82.132.244.69:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.