Rust Data

rustdata.spaceservers82.145.53.35:27016.ipynb

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Online 82.145.53.35:27015 checked 9m ago

Tidyhosts.com Rust Public Server

Connect

srv = rust.server("82.145.53.35:27016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,358 # top 69%
last wipe 17d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 11 Oct, 08:04 UTC17d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1
Map of Tidyhosts.com Rust Public Server
map
Procedural Map
size
3000
seed
1
Open on RustMaps

Server

srv.info()
address
82.145.53.35:27015
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
11 Oct 2026, 08:04 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average141/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average115/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average14/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average19/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average11/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average18/200

Quick answers

From the figures on this page.

Player counts

What position does Tidyhosts.com Rust Public Server take in the server rankings?

Player hours over seven days put Tidyhosts.com Rust Public Server at #15,358, in the top 69% of the ranked set.

What population does Tidyhosts.com Rust Public Server carry?

Tidyhosts.com Rust Public Server reports 0 players at this refresh, with 40 slots configured. Over the last seven days it averaged 0 players.

Server data

What does performance look like on Tidyhosts.com Rust Public Server?

Server fps over the last 48 hours averages 204; the floor is 147. The entity count peaked at 47,382, covering buildings, deployables and the rest of the world. A high of 2,389 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What Rust version does Tidyhosts.com Rust Public Server run?

Version Rust network protocol 2634 and build 167781 on Linux is reported by Tidyhosts.com Rust Public Server. Steam updates your game for you, but the protocol must match to join.

How reliable is Tidyhosts.com Rust Public Server, and is it online now?

Online is the state at the latest refresh for Tidyhosts.com Rust Public Server. A restart about 6 days 18 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 13 September 2026.

Where does Tidyhosts.com Rust Public Server sit?

No region is published by Tidyhosts.com Rust Public Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 82.145.53.35:27015.

Rules, settings, map

Which rules apply on Tidyhosts.com Rust Public Server, and what settings?

No gather rate appears in the name: Tidyhosts.com Rust Public Server. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has Tidyhosts.com Rust Public Server selected?

The game generates the map on Tidyhosts.com Rust Public Server: procedural, size 3,000, seed 1. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does Tidyhosts.com Rust Public Server wipe, and on what schedule?

Too few wipes are on record for Tidyhosts.com Rust Public Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 17 days 19 hours ago.

What is wipe day on Tidyhosts.com Rust Public Server like?

Recent wipes averaged 0 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.

Tags and filters

Which Rust Data filters and lists contain Tidyhosts.com Rust Public Server?

The Rust Data lists that Tidyhosts.com Rust Public Server fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Tidyhosts.com Rust Public Server hold?

Read by the game's server browser, the tags Tidyhosts.com Rust Public Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join Tidyhosts.com Rust Public Server?

Enter client.connect 82.145.53.35:27015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp40
Max players The server lists 40 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build The server runs build 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,317 players 11,668 servers online