Online 82.145.53.35:27015 checked 9m ago
Tidyhosts.com Rust Public Server
Connect
srv = rust.server("82.145.53.35:27016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 11 Oct, 08:04 UTC17d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1
- map
- Procedural Map
- size
- 3000
- seed
- 1
Server
srv.info()- address
- 82.145.53.35:27015
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 11 Oct 2026, 08:04 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 555 on average | 141/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 115/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 14/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 286 on average | 19/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 11/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 250 on average | 18/200 |
Quick answers
From the figures on this page.
Player counts
What position does Tidyhosts.com Rust Public Server take in the server rankings?
Player hours over seven days put Tidyhosts.com Rust Public Server at #15,358, in the top 69% of the ranked set.
What population does Tidyhosts.com Rust Public Server carry?
Tidyhosts.com Rust Public Server reports 0 players at this refresh, with 40 slots configured. Over the last seven days it averaged 0 players.
Server data
What does performance look like on Tidyhosts.com Rust Public Server?
Server fps over the last 48 hours averages 204; the floor is 147. The entity count peaked at 47,382, covering buildings, deployables and the rest of the world. A high of 2,389 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What Rust version does Tidyhosts.com Rust Public Server run?
Version Rust network protocol 2634 and build 167781 on Linux is reported by Tidyhosts.com Rust Public Server. Steam updates your game for you, but the protocol must match to join.
How reliable is Tidyhosts.com Rust Public Server, and is it online now?
Online is the state at the latest refresh for Tidyhosts.com Rust Public Server. A restart about 6 days 18 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 13 September 2026.
Where does Tidyhosts.com Rust Public Server sit?
No region is published by Tidyhosts.com Rust Public Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 82.145.53.35:27015.
Rules, settings, map
Which rules apply on Tidyhosts.com Rust Public Server, and what settings?
No gather rate appears in the name: Tidyhosts.com Rust Public Server. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
Which map has Tidyhosts.com Rust Public Server selected?
The game generates the map on Tidyhosts.com Rust Public Server: procedural, size 3,000, seed 1. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does Tidyhosts.com Rust Public Server wipe, and on what schedule?
Too few wipes are on record for Tidyhosts.com Rust Public Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 17 days 19 hours ago.
What is wipe day on Tidyhosts.com Rust Public Server like?
Recent wipes averaged 0 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.
Tags and filters
Which Rust Data filters and lists contain Tidyhosts.com Rust Public Server?
The Rust Data lists that Tidyhosts.com Rust Public Server fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Tidyhosts.com Rust Public Server hold?
Read by the game's server browser, the tags Tidyhosts.com Rust Public Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join Tidyhosts.com Rust Public Server?
Enter client.connect 82.145.53.35:27015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.