Offline 82.146.91.3:28015 checked 10d ago
My Rust server | Powered by AMP
Connect
srv = rust.server("82.146.91.3:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 20:18 UTC25d ago | 1 | NaN | running | 0 |
| 1 | Thu 1 Oct, 20:57 UTC FW26d ago | 1 | NaN | 1 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 82.146.91.3:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 20:18 UTC
- hostname
- –
- first seen
- 30 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 53 on average | 14/200 |
| 1 | [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 35 on average | 16/200 |
| 2 | [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 32 on average | 12/200 |
| 3 | 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 24/200 |
| 4 | [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 21 on average | 8/150 |
| 5 | [EU/GER] Rust Norddeutschland PVE | EU · groups of 8+ · biweekly · 18 on average | 5/100 |
Quick answers
From the figures on this page.
Player counts
How does My Rust server | Powered by AMP compare in the rankings?
Over the last seven days My Rust server | Powered by AMP sits at #15,224 on player hours, in the top 70% of ranked servers.
How full does My Rust server | Powered by AMP run?
The current row shows My Rust server | Powered by AMP offline; the last response was 10 days 18 hours ago.
Server data
What Rust version does My Rust server | Powered by AMP run?
The build is Rust network protocol 2634 and build 166586 on Linux, run by My Rust server | Powered by AMP. Joining needs the same protocol on your game; Steam handles the update.
Is My Rust server | Powered by AMP up, and what does its uptime show?
Offline now for My Rust server | Powered by AMP, last seen 10 days 18 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 30 September 2026.
In which location is My Rust server | Powered by AMP hosted?
For My Rust server | Powered by AMP, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 82.146.91.3:28015.
Settings and map
Which settings and rules does My Rust server | Powered by AMP run?
The name My Rust server | Powered by AMP carries no gather rate. The group limit sits at the default of 8 players. pve is the game mode here, and player combat is not allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
Which map has My Rust server | Powered by AMP selected?
A procedural map runs on My Rust server | Powered by AMP, generated by the game.
Wipe data
On what schedule does My Rust server | Powered by AMP wipe?
A rhythm cannot be read from the wipes of My Rust server | Powered by AMP on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 25 days 12 hours ago.
What is wipe day on My Rust server | Powered by AMP like?
The average peak over recent wipes is 1 players. Peak population on the latest wipe came 1 hours in.
Tags, lists
Which lists on Rust Data hold My Rust server | Powered by AMP, and which filters?
These Rust Data lists include My Rust server | Powered by AMP: Rust community servers, unfiltered and Rust PvE servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
How should you read the server tags on My Rust server | Powered by AMP?
Read by the game's server browser, the tags My Rust server | Powered by AMP publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166586 (Build): The server runs build 166586; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^p (PvE): PvE: the world is the threat, not other players. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into My Rust server | Powered by AMP?
The manual route: launch Rust, F1, then client.connect 82.146.91.3:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.