Online 82.147.67.183:28215 checked 12m ago
[RU] Custom Rust-X2
Connect
srv = rust.server("82.147.67.183:28217")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 14% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 41 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 13:58 UTC12d ago | 4 | NaN | running | 0 |
| 1 | Thu 1 Oct, 20:36 UTC FW26d ago | 4 | halved by day 3 | 13.7 days | 0 |
| 2 | Fri 18 Sep, 00:56 UTC40d ago | 3 | halved by day 1 | 13.8 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 749 on average | 944/1000 |
| 1 | Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 559 on average | 677/700 |
| 2 | EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr | EU · groups of 50+ · 2x · monthly · 330 on average | 297/325 |
| 3 | Magic Rust #18 — Vanilla 2x | Baйп 28.10 | EU · groups of 150+ · 2x · weekly · 315 on average | 1565/1600 |
| 4 | MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 | EU · groups of 300+ · 2x · weekly · 303 on average | 353/1000 |
| 5 | Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 297 on average | 104/150 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does [RU] Custom Rust-X2 rank?
Rank #3,141 on seven-day player hours for [RU] Custom Rust-X2, within the top 14% of all ranked servers.
How full does [RU] Custom Rust-X2 run?
The sample now reads 1 players for [RU] Custom Rust-X2, out of 100 slots. Over the last seven days it averaged 1 players and peaked at 4. Averaged by hour over 48 hours, 16:00 UTC is the busiest, at 2 players.
Server facts
How well does [RU] Custom Rust-X2 perform?
Averaged over 48 hours: 153 server fps, never under 84. Entity numbers reached 101,082, and that includes buildings, deployables and the rest. The memory field tops out at 3,460 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on [RU] Custom Rust-X2?
The build is Rust network protocol 2635 and build 168909 on Linux, run by [RU] Custom Rust-X2. Steam updates your game for you, but the protocol must match to join.
How reliable is [RU] Custom Rust-X2, and is it up?
The current sample puts [RU] Custom Rust-X2 online. Count back 12 hours from its reported uptime to get the last restart. Uptime of 100% across the last 7 full days: 168 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Where does [RU] Custom Rust-X2 sit?
The name of [RU] Custom Rust-X2 points to Europe, even though no region tag is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 82.147.67.183:28215.
Map and rules
Which settings and rules does [RU] Custom Rust-X2 run?
Gather sits at 2x, read from the server's own name: [RU] Custom Rust-X2. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Anti-cheat status: VAC on.
Which map has [RU] Custom Rust-X2 selected?
The game generates the map on [RU] Custom Rust-X2: procedural, size 4,000, seed 1337. Because size and seed determine the map, it can be viewed on RustMaps via this page. Custom Map is what the map name field says.
Wipe schedule
On what schedule does [RU] Custom Rust-X2 wipe?
[RU] Custom Rust-X2 wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 12 days 23 hours ago.
On [RU] Custom Rust-X2, what happens on wipe day?
The average peak over recent wipes is 4 players. The crowd on the latest wipe topped out 41 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The drop under half arrived by day 2 in the other cases.
Tags, lists
Which Rust Data filters and lists contain [RU] Custom Rust-X2?
These Rust Data lists include [RU] Custom Rust-X2: EU Rust servers, Modded Rust servers and 2x Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
How should you read the server tags on [RU] Custom Rust-X2?
The game's server browser reads these tags from [RU] Custom Rust-X2: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to [RU] Custom Rust-X2?
In Rust, F1 opens the console: type client.connect 82.147.67.183:28215. Launch Rust on this page does the same by opening the game through Steam and connecting. https://mag.gamestores.app is the website recorded for it.