Offline 82.152.132.81:28015 checked 33d ago
repro - tickserv.com
Connect
srv = rust.server("82.152.132.81:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 4242
- map
- Procedural Map
- size
- 3000
- seed
- 4242
Server
srv.info()- address
- 82.152.132.81:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Sep 2026, 11:22 UTC
- hostname
- –
- first seen
- 25 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 513/525 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 380/450 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 49/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 49/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 54/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 241 on average | 167/200 |
Quick answers
From the figures on this page.
Population
How does repro - tickserv.com compare in the rankings?
Rank #16,320 on seven-day player hours for repro - tickserv.com, within the top 71% of all ranked servers.
How full does repro - tickserv.com run?
repro - tickserv.com returns no live count at this refresh, having last been seen 33 days 23 hours ago.
About the server
What is the Rust version on repro - tickserv.com?
The build is Rust network protocol 2633 and build 165217 on Linux, run by repro - tickserv.com. Steam updates your game for you, but the protocol must match to join.
Is repro - tickserv.com up, and what does its uptime show?
repro - tickserv.com is offline at this refresh; the last response came 33 days 23 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 25 September 2026.
Where does repro - tickserv.com sit?
For repro - tickserv.com, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 82.152.132.81:28015.
Rules, settings, map
Which settings and rules does repro - tickserv.com run?
The name repro - tickserv.com carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
What is the map on repro - tickserv.com?
The game generates the map on repro - tickserv.com: procedural, size 3,000, seed 4242. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does repro - tickserv.com wipe, and on what schedule?
The record for repro - tickserv.com holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 34 days ago.
Lists and tags
Where does repro - tickserv.com appear among Rust Data lists and filters?
These Rust Data lists include repro - tickserv.com: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on repro - tickserv.com hold?
These tags are published by repro - tickserv.com and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into repro - tickserv.com?
In Rust, F1 opens the console: type client.connect 82.152.132.81:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://tickserv.com.