Offline 82.153.70.48:28015 checked 27d ago
R4N | STAGING
Connect
srv = rust.server("82.153.70.48:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 513 on average | 522/550 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 438/450 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 60/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 66/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 53/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 238 on average | 164/200 |
Quick answers
From the figures on this page.
Population
What position does R4N | STAGING take in the server rankings?
Over the last seven days R4N | STAGING sits at #16,408 on player hours, in the top 69% of ranked servers.
How many players does R4N | STAGING hold at once?
R4N | STAGING returns no live count at this refresh, having last been seen 27 days 23 hours ago.
Server facts
Which Rust version is R4N | STAGING on?
The build is Rust network protocol 2634 and build 166490 on Linux, run by R4N | STAGING. The protocol has to match before you can join, and Steam does the updating.
Is R4N | STAGING up, and what does its uptime show?
The latest sample has R4N | STAGING offline, with a last sighting 27 days 23 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 1 October 2026.
Where does R4N | STAGING sit?
There is no region published for R4N | STAGING. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 82.153.70.48:28015 is its address.
Settings and map
What rules and settings are recorded for R4N | STAGING?
You will not find a gather rate in the string R4N | STAGING. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
Which map has R4N | STAGING selected?
R4N | STAGING runs a procedural map of size 4,000 with seed 1234, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Recorded under map name: Custom Map.
Wipe schedule
On what schedule does R4N | STAGING wipe?
Too few wipes are on record for R4N | STAGING to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 28 days ago.
Tags, lists
Which lists on Rust Data hold R4N | STAGING, and which filters?
On Rust Data, R4N | STAGING appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on R4N | STAGING?
The game's server browser reads these tags from R4N | STAGING: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166490 (Build): The server runs build 166490; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join R4N | STAGING?
In Rust, F1 opens the console: type client.connect 82.153.70.48:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. https://www.4noobs.co/ is the website recorded for it.
