Rust Data

rustdata.spaceservers82.162.62.12:28017.ipynb

Run all rust-data · live

‹ All servers

Online 82.162.62.12:28015 checked 2h ago

Vladivostok [24/7] Server #1 [Classic]

quad

Connect

srv = rust.server("82.162.62.12:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,323 # top 69%
last wipe 75d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, and #626 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
82.162.62.12:28015
region
–
max players
100
group limit
quad
wipe schedule
–
last wipe
14 Aug 2026, 07:18 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP WipesEU · quad · monthly · 122 on average147/250
1[TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar içinEU · quad · monthly · 81 on average274/300
2WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPEDNA · quad · weekly · 54 on average34/200
3Cali.gg | No KOS | Noob Friendly | Active AdminsNA · quad · biweekly · 32 on average7/100
4[EU] Bold | Solo/Duo/Trio/Quad | Newbie/Noob Friendly | BiweeklEU · quad · biweekly · 25 on average12/150
5『小宇宙』10.27号/新开/四人服/萌新服EA · quad · weekly · 21 on average0/200

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Vladivostok [24/7] Server #1 [Classic] rank?

Rank #15,323 on seven-day player hours for Vladivostok [24/7] Server #1 [Classic], within the top 69% of all ranked servers. Within the quad group, its rank is #626.

What population does Vladivostok [24/7] Server #1 [Classic] carry?

Current row: 0 players on Vladivostok [24/7] Server #1 [Classic], against 100 slots. Over the last seven days it averaged 0 players.

Server data

What Rust version does Vladivostok [24/7] Server #1 [Classic] run?

The build is Rust network protocol 2632 and build 160556 on Linux, run by Vladivostok [24/7] Server #1 [Classic]. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Vladivostok [24/7] Server #1 [Classic], and is it up?

Vladivostok [24/7] Server #1 [Classic] reports itself online at the current refresh. Uptime of 100% across the last 7 full days: 168 hours of 168. Rust Data logged it first on 13 September 2026.

Which location does Vladivostok [24/7] Server #1 [Classic] run from?

No region is published by Vladivostok [24/7] Server #1 [Classic]. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 82.162.62.12:28015.

Map and rules

Which settings and rules does Vladivostok [24/7] Server #1 [Classic] run?

No gather rate appears in the name: Vladivostok [24/7] Server #1 [Classic]. Up to 4 players may share a group (quad). Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has Vladivostok [24/7] Server #1 [Classic] selected?

A procedural map runs on Vladivostok [24/7] Server #1 [Classic], generated by the game.

Wipe data

When does Vladivostok [24/7] Server #1 [Classic] wipe, and on what schedule?

A rhythm cannot be read from the wipes of Vladivostok [24/7] Server #1 [Classic] on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 75 days 12 hours ago, and that is the one in play.

Tags, lists

Which Rust Data filters and lists contain Vladivostok [24/7] Server #1 [Classic]?

These Rust Data lists include Vladivostok [24/7] Server #1 [Classic]: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: Quad.

How should you read the server tags on Vladivostok [24/7] Server #1 [Classic]?

These tags are published by Vladivostok [24/7] Server #1 [Classic] and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts4 (Group limit): No team may exceed 4; v2632 (Protocol): Protocol 2632 is required; a different game version cannot connect; cs160556 (Build): The server runs build 160556; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to Vladivostok [24/7] Server #1 [Classic]?

The manual route: launch Rust, F1, then client.connect 82.162.62.12:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2632,gmrust,cs160556,ts4

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players 100 slots in total.
ts4
Group limit No team may exceed 4.
v2632
Protocol Protocol 2632 is required; a different game version cannot connect.
cs160556
Build The server runs build 160556.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online