Online 82.162.62.12:28015 checked 2h ago
Vladivostok [24/7] Server #1 [Classic]
Connect
srv = rust.server("82.162.62.12:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, and #626 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 82.162.62.12:28015
- region
- –
- max players
- 100
- group limit
- quad
- wipe schedule
- –
- last wipe
- 14 Aug 2026, 07:18 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP Wipes | EU · quad · monthly · 122 on average | 147/250 |
| 1 | [TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar için | EU · quad · monthly · 81 on average | 274/300 |
| 2 | WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPED | NA · quad · weekly · 54 on average | 34/200 |
| 3 | Cali.gg | No KOS | Noob Friendly | Active Admins | NA · quad · biweekly · 32 on average | 7/100 |
| 4 | [EU] Bold | Solo/Duo/Trio/Quad | Newbie/Noob Friendly | Biweekl | EU · quad · biweekly · 25 on average | 12/150 |
| 5 | 『小宇宙』10.27号/新开/四人服/萌新服 | EA · quad · weekly · 21 on average | 0/200 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Vladivostok [24/7] Server #1 [Classic] rank?
Rank #15,323 on seven-day player hours for Vladivostok [24/7] Server #1 [Classic], within the top 69% of all ranked servers. Within the quad group, its rank is #626.
What population does Vladivostok [24/7] Server #1 [Classic] carry?
Current row: 0 players on Vladivostok [24/7] Server #1 [Classic], against 100 slots. Over the last seven days it averaged 0 players.
Server data
What Rust version does Vladivostok [24/7] Server #1 [Classic] run?
The build is Rust network protocol 2632 and build 160556 on Linux, run by Vladivostok [24/7] Server #1 [Classic]. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Vladivostok [24/7] Server #1 [Classic], and is it up?
Vladivostok [24/7] Server #1 [Classic] reports itself online at the current refresh. Uptime of 100% across the last 7 full days: 168 hours of 168. Rust Data logged it first on 13 September 2026.
Which location does Vladivostok [24/7] Server #1 [Classic] run from?
No region is published by Vladivostok [24/7] Server #1 [Classic]. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 82.162.62.12:28015.
Map and rules
Which settings and rules does Vladivostok [24/7] Server #1 [Classic] run?
No gather rate appears in the name: Vladivostok [24/7] Server #1 [Classic]. Up to 4 players may share a group (quad). Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
Which map has Vladivostok [24/7] Server #1 [Classic] selected?
A procedural map runs on Vladivostok [24/7] Server #1 [Classic], generated by the game.
Wipe data
When does Vladivostok [24/7] Server #1 [Classic] wipe, and on what schedule?
A rhythm cannot be read from the wipes of Vladivostok [24/7] Server #1 [Classic] on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 75 days 12 hours ago, and that is the one in play.
Tags, lists
Which Rust Data filters and lists contain Vladivostok [24/7] Server #1 [Classic]?
These Rust Data lists include Vladivostok [24/7] Server #1 [Classic]: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: Quad.
How should you read the server tags on Vladivostok [24/7] Server #1 [Classic]?
These tags are published by Vladivostok [24/7] Server #1 [Classic] and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts4 (Group limit): No team may exceed 4; v2632 (Protocol): Protocol 2632 is required; a different game version cannot connect; cs160556 (Build): The server runs build 160556; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to Vladivostok [24/7] Server #1 [Classic]?
The manual route: launch Rust, F1, then client.connect 82.162.62.12:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.