Online 82.162.62.12:28017 checked 10m ago
Vladivostok [24/7] Server #2 [Classic]
Connect
srv = rust.server("82.162.62.12:28019")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 14% of all ranked servers, and #198 of the quad servers (top 24%). Ranked on player hours over the last seven days.
Wipe schedule · fixed weekdays
srv.wipe_schedule()
Next wipe Thursday 29 October, 23:07 UTC, in 1d 13h. # Every Thursday at 23:07 UTC · medium confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 1d 13h | Thu 29 Oct, 23:07 UTC | wipe |
| 1 | 8d 9h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 15d 13h | Thu 12 Nov, 23:07 UTC | wipe |
| 3 | 22d 13h | Thu 19 Nov, 23:07 UTC | wipe |
| 4 | 29d 13h | Thu 26 Nov, 23:07 UTC | wipe |
| 5 | 36d 9h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 6 | 43d 13h | Thu 10 Dec, 23:07 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 38 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 22 Oct, 23:07 UTC5d ago | 5 | NaN | running | 1 |
| 1 | Thu 15 Oct, 23:07 UTC12d ago | 3 | held half | 7 days | 0 |
| 2 | Thu 8 Oct, 23:07 UTC19d ago | 3 | halved by day 6 | 7 days | 0 |
| 3 | Thu 1 Oct, 18:46 UTC FW26d ago | 4 | halved by day 4 | 7.2 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 26982
- map
- Procedural Map
- size
- 3000
- seed
- 26982
Server
srv.info()- address
- 82.162.62.12:28017
- region
- –
- max players
- 50
- group limit
- quad
- wipe schedule
- weekly
- last wipe
- 22 Oct 2026, 23:07 UTC
- hostname
- –
- first seen
- 26 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPED | NA · quad · weekly · 53 on average | 42/200 |
| 1 | 『小宇宙』10.27号/新开/四人服/萌新服 | EA · quad · weekly · 21 on average | 1/200 |
| 2 | 『次空间』10.28号/14:00新开/四人服/萌新服 | EA · quad · weekly · 19 on average | 138/200 |
| 3 | 小虎鲸10.25号|14点新档|四人游玩 | EA · quad · weekly · 13 on average | 0/200 |
| 4 | [HUN] LOSTPARADISE.HU | Vanilla | Solo/Duo/Trio/Quad | EU · quad · weekly · 12 on average | 4/200 |
| 5 | [LATAM] VAINILLA Solo/Duo/Trio/Quad | 26/10 Full Wipe | SA · quad · weekly · 9 on average | 0/200 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Vladivostok [24/7] Server #2 [Classic] rank?
Player hours over seven days put Vladivostok [24/7] Server #2 [Classic] at #3,119, in the top 14% of the ranked set. The quad group places it at #198.
How full does Vladivostok [24/7] Server #2 [Classic] run?
Vladivostok [24/7] Server #2 [Classic] reports 1 players at this refresh, with 50 slots configured. Over the last seven days it averaged 1 players and peaked at 5. The 48-hour sample puts the busiest hour at 11:00 UTC, averaging 4 players.
About the server
How smoothly does Vladivostok [24/7] Server #2 [Classic] run?
Averaged over 48 hours: 122 server fps, never under 93. Entity numbers reached 47,520, and that includes buildings, deployables and the rest. Memory peaked at 1,930 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does Vladivostok [24/7] Server #2 [Classic] run?
Version Rust network protocol 2635 and build 168909 on Linux is reported by Vladivostok [24/7] Server #2 [Classic]. Joining needs the same protocol on your game; Steam handles the update.
Is Vladivostok [24/7] Server #2 [Classic] up, and what does its uptime show?
The current sample puts Vladivostok [24/7] Server #2 [Classic] online. Count back 12 hours from its reported uptime to get the last restart. 168 of 168 hours up over the last 7 full days, or 100%. The first row Rust Data holds for it is dated 26 September 2026.
Where does Vladivostok [24/7] Server #2 [Classic] sit?
No region is published by Vladivostok [24/7] Server #2 [Classic]. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 82.162.62.12:28017.
Settings and map
Which settings and rules does Vladivostok [24/7] Server #2 [Classic] run?
The name Vladivostok [24/7] Server #2 [Classic] carries no gather rate. quad sets the cap: 4 players per group. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has Vladivostok [24/7] Server #2 [Classic] loaded?
The game generates the map on Vladivostok [24/7] Server #2 [Classic]: procedural, size 3,000, seed 26982. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
On what schedule does Vladivostok [24/7] Server #2 [Classic] wipe?
Wipes on Vladivostok [24/7] Server #2 [Classic] run every Thursday at 23:07 UTC. On Thursday 29 October at 23:07 UTC the next wipe is due. A new world was started 5 days 10 hours ago, and that is the one in play. The tags list wipes as weekly.
On Vladivostok [24/7] Server #2 [Classic], what happens on wipe day?
The average peak over recent wipes is 4 players. 38 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 33% of the time. The drop under half arrived by day 5 in the other cases.
Tags, lists
Which Rust Data filters and lists contain Vladivostok [24/7] Server #2 [Classic]?
The Rust Data lists that Vladivostok [24/7] Server #2 [Classic] fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week.
How should you read the server tags on Vladivostok [24/7] Server #2 [Classic]?
Read by the game's server browser, the tags Vladivostok [24/7] Server #2 [Classic] publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts4 (Group limit): Team size tops out at 4; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^w (Weekly): The interval is one week; ^o (Oxide): Plugin framework: Oxide (uMod). Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to Vladivostok [24/7] Server #2 [Classic]?
Enter client.connect 82.162.62.12:28017 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://m.vk.com/vlrust is the website recorded for it.
