Online 82.165.143.144:28015 checked 10m ago
[EU] PureRust.org | Vanilla+ | BiWeekly
Connect
srv = rust.server("82.165.143.144:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 17:57 UTC13d ago | 0 | NaN | running | 0 |
| 1 | Thu 1 Oct, 17:53 UTC FW27d ago | 0 | NaN | 14 days | 0 |
| 2 | Fri 18 Sep, 06:01 UTC41d ago | 0 | NaN | 13.5 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 1337
- map
- Custom Map
- size
- 3500
- seed
- 1337
- custom map
- download
Server
srv.info()- address
- 82.165.143.144:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 15 Oct 2026, 17:57 UTC
- hostname
- –
- first seen
- 14 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127/100 |
| 1 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 119/225 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 42/700 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 5/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 18/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 79 on average | 155/700 |
Quick answers
From the figures on this page.
Population
How does [EU] PureRust.org | Vanilla+ | BiWeekly compare in the rankings?
Player hours over seven days put [EU] PureRust.org | Vanilla+ | BiWeekly at #15,339, in the top 69% of the ranked set.
What population does [EU] PureRust.org | Vanilla+ | BiWeekly carry?
[EU] PureRust.org | Vanilla+ | BiWeekly reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players.
Server data
What does performance look like on [EU] PureRust.org | Vanilla+ | BiWeekly?
Server fps over the last 48 hours averages 160; the floor is 96. Buildings, deployables and all else in the world took the count as high as 73,940 entities. A high of 2,788 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does [EU] PureRust.org | Vanilla+ | BiWeekly run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by [EU] PureRust.org | Vanilla+ | BiWeekly. Steam updates your game for you, but the protocol must match to join.
Is [EU] PureRust.org | Vanilla+ | BiWeekly up, and what does its uptime show?
The current sample puts [EU] PureRust.org | Vanilla+ | BiWeekly online. Count back 22 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 14 September 2026.
Which location does [EU] PureRust.org | Vanilla+ | BiWeekly run from?
Its name points to Europe, but [EU] PureRust.org | Vanilla+ | BiWeekly publishes no region tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 82.165.143.144:28015 is its address.
Settings and map
Which rules apply on [EU] PureRust.org | Vanilla+ | BiWeekly, and what settings?
The name [EU] PureRust.org | Vanilla+ | BiWeekly carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on [EU] PureRust.org | Vanilla+ | BiWeekly?
[EU] PureRust.org | Vanilla+ | BiWeekly runs a custom map, size 3,500. The published file is on this page for download.
Wipe data
On what schedule does [EU] PureRust.org | Vanilla+ | BiWeekly wipe?
No next wipe can be predicted for [EU] PureRust.org | Vanilla+ | BiWeekly, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 13 days 13 hours ago.
What is wipe day on [EU] PureRust.org | Vanilla+ | BiWeekly like?
The average peak over recent wipes is 0 players. Peak population on the latest wipe came 0 hours in.
Tags, lists
Which lists on Rust Data hold [EU] PureRust.org | Vanilla+ | BiWeekly, and which filters?
The Rust Data lists that [EU] PureRust.org | Vanilla+ | BiWeekly fits are: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on [EU] PureRust.org | Vanilla+ | BiWeekly hold?
Read by the game's server browser, the tags [EU] PureRust.org | Vanilla+ | BiWeekly publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; rustmaps (Custom tag): This tag comes from the owner or a plugin, not from Rust itself. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join [EU] PureRust.org | Vanilla+ | BiWeekly?
The manual route: launch Rust, F1, then client.connect 82.165.143.144:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://purerust.org.