Offline 82.18.238.251:28015 checked 11d ago
Server name on in-game server list
Connect
srv = rust.server("82.18.238.251:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 9 Oct, 18:31 UTC19d ago | 1 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 82.18.238.251:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 9 Oct 2026, 18:31 UTC
- hostname
- –
- first seen
- 30 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 522 on average | 341/375 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 281/325 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 32/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 21/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 40/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 246 on average | 122/200 |
Quick answers
From the figures on this page.
Population data
What position does Server name on in-game server list take in the server rankings?
Player hours over seven days put Server name on in-game server list at #12,998, in the top 60% of the ranked set.
How full does Server name on in-game server list run?
Offline now for Server name on in-game server list, with the last sample 11 days 20 hours ago.
Server data
What Rust version does Server name on in-game server list run?
Rust network protocol 2634 and build 167781 on Windows is what Server name on in-game server list runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Server name on in-game server list, and is it online now?
Server name on in-game server list is offline at this refresh; the last response came 11 days 20 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 30 September 2026.
Which location does Server name on in-game server list run from?
No region is published by Server name on in-game server list. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 82.18.238.251:28015.
Map and rules
Which rules apply on Server name on in-game server list, and what settings?
The name Server name on in-game server list carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
What is the map on Server name on in-game server list?
The game generates its map: procedural, on Server name on in-game server list.
Wipes and dates
On what schedule does Server name on in-game server list wipe?
A rhythm cannot be read from the wipes of Server name on in-game server list on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 19 days 14 hours ago, and that is the one in play.
On Server name on in-game server list, what happens on wipe day?
Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which lists on Rust Data hold Server name on in-game server list, and which filters?
The Rust Data lists that Server name on in-game server list fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Server name on in-game server list hold?
Read by the game's server browser, the tags Server name on in-game server list publishes are: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): Slot count: 5; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into Server name on in-game server list?
Enter client.connect 82.18.238.251:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.