Rust Data

rustdata.spaceservers82.18.75.242:28017.ipynb

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Offline 82.18.75.242:28015 checked 12h ago

Name of Server as Shown on the Client Server List

Connect

srv = rust.server("82.18.75.242:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak 1
rank #14,662 # top 66%
last wipe 13h ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75119:0020:0022:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep1 Oct5 Oct21 Oct25 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap13.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 28 Oct, 17:37 UTC17h ago NaN NaN running 0
1 Wed 21 Oct, 16:24 UTC7d ago 0 NaN 7.1 days 0
2 Thu 1 Oct, 14:38 UTC27d ago 0 NaN 20.1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
82.18.75.242:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
28 Oct 2026, 22:21 UTC
hostname
–
first seen
15 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average446/475
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average386/375
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average48/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average30/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average49/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average147/200

Quick answers

From the figures on this page.

Population

How does Name of Server as Shown on the Client Server List compare in the rankings?

Player hours over seven days put Name of Server as Shown on the Client Server List at #14,662, in the top 66% of the ranked set.

How many players does Name of Server as Shown on the Client Server List hold at once?

Offline now for Name of Server as Shown on the Client Server List, with the last sample 12 hours ago. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 22:00 UTC is the busiest, at 0 players.

Server data

What is the Rust version on Name of Server as Shown on the Client Server List?

The build is Rust network protocol 2635 and build 167819 on Windows, run by Name of Server as Shown on the Client Server List. The protocol has to match before you can join, and Steam does the updating.

How reliable is Name of Server as Shown on the Client Server List, and is it up?

Name of Server as Shown on the Client Server List is offline at this refresh; the last response came 12 hours ago. Uptime of 7% across the last 7 full days: 12 hours of 168. The first row Rust Data holds for it is dated 15 September 2026.

Where does Name of Server as Shown on the Client Server List sit?

No region is published by Name of Server as Shown on the Client Server List. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 82.18.75.242:28015 is its address.

Settings and map

Which rules apply on Name of Server as Shown on the Client Server List, and what settings?

The name Name of Server as Shown on the Client Server List carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

When does Name of Server as Shown on the Client Server List wipe, and how often?

Name of Server as Shown on the Client Server List wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 13 hours ago, and that is the one in play.

What is wipe day on Name of Server as Shown on the Client Server List like?

Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 0 hours in.

Lists and tags

Which Rust Data filters and lists contain Name of Server as Shown on the Client Server List?

These Rust Data lists include Name of Server as Shown on the Client Server List: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meanings do the tags on Name of Server as Shown on the Client Server List hold?

Read by the game's server browser, the tags Name of Server as Shown on the Client Server List publishes are: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): 1 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs167819 (Build): Recorded game build: 167819; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join Name of Server as Shown on the Client Server List?

Enter client.connect 82.18.75.242:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2635,gmrust,cs167819,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players 1 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs167819
Build Recorded game build: 167819.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 61,775 players 11,739 servers online