Online 82.20.126.87:28015 checked 2h ago
Server name on in-game server list
Connect
srv = rust.server("82.20.126.87:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 10:24 UTC26d ago | 1 | NaN | running | 0 |
| 1 | Mon 14 Sep, 19:30 UTC43d ago | NaN | NaN | 17.6 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 82.20.126.87:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 10:24 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 552 on average | 636/675 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 485/525 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 299 on average | 59/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 298 on average | 36/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 270 on average | 138/200 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 256 on average | 255/300 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Server name on in-game server list rank?
Player hours over seven days put Server name on in-game server list at #9,041, in the top 41% of the ranked set.
How many players does Server name on in-game server list hold at once?
Server name on in-game server list reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 14:00 UTC is the busiest, at 0 players.
Server facts
Which Rust version is Server name on in-game server list on?
Rust network protocol 2635 and build 168909 on Windows is what Server name on in-game server list runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Server name on in-game server list, and is it online now?
The current sample puts Server name on in-game server list online. Over the last 7 full days the hours up number 51 of 168, 30%. Rust Data logged it first on 13 September 2026.
Where does Server name on in-game server list sit?
No region is published by Server name on in-game server list. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 82.20.126.87:28015 is its address.
Settings and map
Which rules apply on Server name on in-game server list, and what settings?
No gather rate appears in the name: Server name on in-game server list. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC on.
Which map has Server name on in-game server list selected?
The game generates its map: procedural, on Server name on in-game server list.
Wipe data
On what schedule does Server name on in-game server list wipe?
Too few wipes are on record for Server name on in-game server list to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 26 days 8 hours ago.
On Server name on in-game server list, what happens on wipe day?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 7 hours after it began.
Tags and filters
Which Rust Data filters and lists contain Server name on in-game server list?
The Rust Data lists that Server name on in-game server list fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Server name on in-game server list?
The game's server browser reads these tags from Server name on in-game server list: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join Server name on in-game server list?
In Rust, F1 opens the console: type client.connect 82.20.126.87:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.