Rust Data

rustdata.spaceservers82.200.136.126:28016.ipynb

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Offline 82.200.136.126:28015 checked 23d ago

nameserver

Connect

srv = rust.server("82.200.136.126:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/15 # 0% full
7-day average 0 # peak –
rank #16,003 # top 71%
last wipe 24d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 13:00 UTC24d ago 2 NaN running 2

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
82.200.136.126:28015
region
–
max players
15
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 13:00 UTC
hostname
–
first seen
19 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average710/750
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average58/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average99/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average403/450
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average217/250
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average181/250

Quick answers

From the figures on this page.

Player counts

What position does nameserver take in the server rankings?

Over the last seven days nameserver sits at #16,003 on player hours, in the top 71% of ranked servers.

How full does nameserver run?

The current row shows nameserver offline; the last response was 23 days 14 hours ago.

About the server

Which Rust version is nameserver on?

Rust network protocol 2634 and build 166652 on Windows is what nameserver runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is nameserver, and is it online now?

The latest sample has nameserver offline, with a last sighting 23 days 14 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 19 September 2026.

In which location is nameserver hosted?

There is no region published for nameserver. Rust Data does not look up where the machine stands; it shows where a server says it is. 82.200.136.126:28015 is its address.

Map and rules

Which settings and rules does nameserver run?

You will not find a gather rate in the string nameserver. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

What is the map on nameserver?

nameserver runs a procedural map, which the game generates.

Wipes and dates

When does nameserver wipe, and on what schedule?

A rhythm cannot be read from the wipes of nameserver on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 24 days 7 hours ago, and that is the one in play.

What is wipe day on nameserver like?

Across recent wipes the busiest point averaged 2 players. The crowd on the latest wipe topped out 1 hours after it began.

Tags, lists

Which Rust Data filters and lists contain nameserver?

The Rust Data lists that nameserver fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on nameserver hold?

Read by the game's server browser, the tags nameserver publishes are: gmrust (Game mode): Rust survival in its standard form; mp15 (Max players): Slot count: 15; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into nameserver?

Enter client.connect 82.200.136.126:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp15,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp15
Max players Slot count: 15.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build Recorded game build: 166652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 82,249 players 11,849 servers online