Offline EA 82.21.2.4:4110 checked 4d ago
test 290011
Connect
srv = rust.server("82.21.2.4:4112")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 59% of all ranked servers, top 88% in EA, and #191 of the solo servers (top 86%). Ranked on player hours over the last seven days.
Wipe schedule · fixed weekdays
srv.wipe_schedule()
Next wipe Friday 30 October, 08:12 UTC, in 2d 8h. # Every Friday at 08:12 UTC · medium confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 2d 8h | Fri 30 Oct, 08:12 UTC | wipe |
| 1 | 8d 19h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 9d 8h | Fri 6 Nov, 08:12 UTC | wipe |
| 3 | 16d 8h | Fri 13 Nov, 08:12 UTC | wipe |
| 4 | 23d 8h | Fri 20 Nov, 08:12 UTC | wipe |
| 5 | 30d 8h | Fri 27 Nov, 08:12 UTC | wipe |
| 6 | 36d 19h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 7 | 37d 8h | Fri 4 Dec, 08:12 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 23 Oct, 08:12 UTC4d ago | 1 | NaN | running | 0 |
| 1 | Fri 16 Oct, 07:51 UTC11d ago | 1 | halved by day 2 | 7 days | 0 |
| 2 | Fri 9 Oct, 08:24 UTC18d ago | 1 | halved by day 5 | 7 days | 0 |
| 3 | Fri 2 Oct, 04:43 UTC25d ago | 1 | held half | 7.2 days | 0 |
| 4 | Fri 25 Sep, 06:28 UTC32d ago | 1 | held half | 6.9 days | 2 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 | EA · solo · weekly · 34 on average | 12/100 |
| 1 | 单世界|10.27号|独狼|萌新|禁止组队 | EA · solo · weekly · 31 on average | 44/200 |
| 2 | 单宇宙|10.25号|独狼|萌新|禁止组队 | EA · solo · weekly · 30 on average | 3/200 |
| 3 | 独角兽|10.26号|清档|独狼|萌新 | EA · solo · weekly · 28 on average | 0/200 |
| 4 | [JP] RUST☆STAR - SoloOnly/Under3000H|Wed/水曜日|10/21 | EA · solo · weekly · 18 on average | 2/100 |
| 5 | 青山仿官-萌新养老,周清,独狼,10.23-19:15新 | EA · solo · weekly · 2 on average | 0/119 |
Quick answers
From the figures on this page.
Population
What position does test 290011 take in the server rankings?
Ranked #13,093 on seven-day player hours, test 290011 is #481 in Asia and in the top 59% of all ranked servers. Within the solo group, its rank is #191.
How many players does test 290011 hold at once?
Offline now for test 290011, with the last sample 4 days 15 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
Server facts
Which Rust version is test 290011 on?
Version Rust network protocol 2635 and build 168909 on Linux is reported by test 290011. Joining needs the same protocol on your game; Steam handles the update.
How reliable is test 290011, and is it online now?
Offline now for test 290011, last seen 4 days 15 hours ago. Over the last 7 full days the hours up number 1 of 168, 1%. The first row Rust Data holds for it is dated 13 September 2026.
Where does test 290011 sit?
In Asia, test 290011 lists itself, using the EA tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 82.21.2.4:4110 is its address.
Map and rules
Which settings and rules does test 290011 run?
No gather rate appears in the name: test 290011. Solo play only. Teams are not allowed. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. Plugins installed: Oxide. Its own label is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. VAC is running: Valve's anti-cheat is on.
Which map has test 290011 loaded?
The game generates the map on test 290011: procedural, size 3,500, seed 1337. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Under map name you will find: Custom Map.
Wipe schedule
When does test 290011 wipe, and on what schedule?
Wipes on test 290011 run every Friday at 08:12 UTC. The schedule puts the next wipe on Friday 30 October at 08:12 UTC. A new world was started 4 days 15 hours ago, and that is the one in play. A weekly wipe schedule is published in its tags.
What is wipe day on test 290011 like?
The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in. Half the peak or more was held to the next wipe in 50% of recent wipes. Otherwise the crowd fell below half by day 3.5.
Lists and tags
Which lists on Rust Data hold test 290011, and which filters?
The Rust Data lists that test 290011 fits are: Rust community servers, unfiltered, Solo Rust servers, group limit 1 and Vanilla Rust servers. It appears under these filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: Solo; Wipe schedule: Weekly; Last wipe: In the last week.
Which meanings do the tags on test 290011 hold?
Read by the game's server browser, the tags test 290011 publishes are: gmrust (Game mode): Survival play, standard Rust; mp3 (Max players): 3 slots in total; ts1 (Group limit): No team may exceed 1; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^w (Weekly): A wipe every week; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); EA (East Asia): The server browser files it under East Asia. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join test 290011?
The manual route: launch Rust, F1, then client.connect 82.21.2.4:4110. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.