Rust Data

rustdata.spaceservers82.217.221.166:28016.ipynb

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Offline 82.217.221.166:28015 checked 13d ago

My Rust server | Powered by AMP

Connect

srv = rust.server("82.217.221.166:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,180 # top 70%
last wipe 13d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
82.217.221.166:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
16 Oct 2026, 20:13 UTC
hostname
–
first seen
16 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 495 on average109/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average124/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average455/575
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average26/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average534/650
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average439/525

Quick answers

From the figures on this page.

Population

How does My Rust server | Powered by AMP compare in the rankings?

Rank #15,180 on seven-day player hours for My Rust server | Powered by AMP, within the top 70% of all ranked servers.

How many players does My Rust server | Powered by AMP hold at once?

The current row shows My Rust server | Powered by AMP offline; the last response was 13 days 3 hours ago.

About the server

What Rust version does My Rust server | Powered by AMP run?

Rust network protocol 2634 and build 167781 on Windows is what My Rust server | Powered by AMP runs. Steam updates your game for you, but the protocol must match to join.

How reliable is My Rust server | Powered by AMP, and is it up?

My Rust server | Powered by AMP is offline at this refresh; the last response came 13 days 3 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 16 October 2026.

In which location is My Rust server | Powered by AMP hosted?

No region is published by My Rust server | Powered by AMP. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 82.217.221.166:28015.

Map and rules

Which settings and rules does My Rust server | Powered by AMP run?

No gather rate appears in the name: My Rust server | Powered by AMP. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has My Rust server | Powered by AMP loaded?

My Rust server | Powered by AMP runs a procedural map, which the game generates.

Wipes and dates

When does My Rust server | Powered by AMP wipe, and on what schedule?

Too few wipes are on record for My Rust server | Powered by AMP to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 13 days 3 hours ago.

Tags, lists

Which lists on Rust Data hold My Rust server | Powered by AMP, and which filters?

On Rust Data, My Rust server | Powered by AMP appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on My Rust server | Powered by AMP?

The game's server browser reads these tags from My Rust server | Powered by AMP: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to My Rust server | Powered by AMP?

In Rust, F1 opens the console: type client.connect 82.217.221.166:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players The server lists 100 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Recorded game build: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 63,580 players 11,733 servers online