Rust Data

rustdata.spaceservers82.223.24.239:20904.ipynb

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Offline 82.223.24.239:20900 checked 2d ago

RustGETON

Connect

srv = rust.server("82.223.24.239:20904")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak 2
rank #6,144 # top 28%
last wipe 6d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct17 Oct23 Oct28 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 21 Oct, 13:51 UTC6d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 1234567890
Map of RustGETON
map
Procedural Map
size
4000
seed
1234567890
Open on RustMaps

Server

srv.info()
address
82.223.24.239:20900
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
21 Oct 2026, 13:51 UTC
hostname
–
first seen
2 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average236/250
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average14/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average19/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average142/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average49/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average40/100

Quick answers

From the figures on this page.

Player counts

How does RustGETON compare in the rankings?

Player hours over seven days put RustGETON at #6,144, in the top 28% of the ranked set.

What population does RustGETON carry?

RustGETON returns no live count at this refresh, having last been seen 2 days 11 hours ago. Over the last seven days it averaged 0 players and peaked at 2.

Server facts

What Rust version does RustGETON run?

Rust network protocol 2635 and build 168909 on Linux is what RustGETON runs. Steam updates your game for you, but the protocol must match to join.

How reliable is RustGETON, and is it up?

RustGETON is offline at this refresh; the last response came 2 days 11 hours ago. Uptime of 60% across the last 7 full days: 101 hours of 168. Rust Data logged it first on 2 October 2026.

Where does RustGETON sit?

No region is published by RustGETON. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 82.223.24.239:20900 is its address.

Settings and map

Which rules apply on RustGETON, and what settings?

The name RustGETON carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has RustGETON loaded?

Size 4,000, seed 1234567890: the procedural map on RustGETON, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

On what schedule does RustGETON wipe?

A rhythm cannot be read from the wipes of RustGETON on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 6 days 15 hours ago.

What is wipe day on RustGETON like?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 1 hours in.

Tags, lists

Which Rust Data filters and lists contain RustGETON?

These Rust Data lists include RustGETON: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on RustGETON hold?

The game's server browser reads these tags from RustGETON: gmvanilla (Game mode): Game mode: vanilla survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join RustGETON?

Enter client.connect 82.223.24.239:20900 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp10
Max players 10 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,156 players 11,596 servers online