Rust Data

rustdata.spaceservers82.232.83.205:28017.ipynb

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Offline EU 82.232.83.205:28015 checked 31d ago

Development Server

trio biweekly wipes moddedoxide

Connect

srv = rust.server("82.232.83.205:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/50 # 2% full
7-day average 0 # peak –
rank #15,697 # top 67% · #2491 in EU
last wipe 31d ago # biweekly schedule
next wipe 8d 10h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 67% of all ranked servers, top 84% in EU, and #489 of the trio servers (top 82%). Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 10h. # The force wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Your Map Name
size
–
seed
–

Server

srv.info()
address
82.232.83.205:28015
region
EU
max players
50
group limit
trio
wipe schedule
biweekly
last wipe
26 Sep 2026, 21:04 UTC
hostname
–
first seen
26 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rust Planet|VANILLA +|WIPE 28.10EU · trio · biweekly · 2 on average0/500
1Rustafied.com - EU TrioEU · trio · biweekly · 93 on average16/100
2CZ/SK #Začátečníci#EU · trio · biweekly · 2 on average0/50
3RustSpain.com | EU Trio MondaysEU · trio · weekly · 56 on average42/200
4404 RUST SOLO/DUO/TRIO | ЧТ | ДЛЯ НОВИЧКОВ 22.10EU · trio · monthly · 15 on average2/550
5404 RUST SOLO/DUO/TRIO | СБ | ДЛЯ НОВИЧКОВ 24.10EU · trio · monthly · 15 on average3/550

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Development Server rank?

Ranked #15,697 on seven-day player hours, Development Server is #2,491 in Europe and in the top 67% of all ranked servers. Its position in the trio group is #489.

What population does Development Server carry?

Development Server returns no live count at this refresh, having last been seen 31 days 11 hours ago.

About the server

Which Rust version is Development Server on?

Version Rust network protocol 2633 and build 163794 on Windows is reported by Development Server. The protocol has to match before you can join, and Steam does the updating.

Is Development Server up, and what does its uptime show?

Development Server is offline at this refresh; the last response came 31 days 11 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 26 September 2026.

In which location is Development Server hosted?

In Europe, Development Server lists itself, using the EU tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 82.232.83.205:28015 is its address.

Rules, settings, map

What rules and settings are recorded for Development Server?

No gather rate appears in the name: Development Server. Up to 3 players may share a group (trio). Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

Wipe data

When does Development Server wipe, and on what schedule?

Expect an estimate: Development Server's next wipe is projected from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 31 days 11 hours ago. A fortnightly wipe schedule is published in its tags.

Tags and filters

Which lists on Rust Data hold Development Server, and which filters?

The Rust Data lists that Development Server fits are: EU Rust servers, Modded Rust servers and Trio Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Every two weeks.

How should you read the server tags on Development Server?

Read by the game's server browser, the tags Development Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts3 (Group limit): The team cap is 3; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): The server runs build 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^b (Biweekly): The cycle is fourteen days; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): The server browser files it under Europe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to Development Server?

The manual route: launch Rust, F1, then client.connect 82.232.83.205:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2633,^b,EU,gmrust,cs163794,ts3,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players The server lists 50 slots.
ts3
Group limit The team cap is 3.
v2633
Protocol To join, your game must run protocol 2633.
cs163794
Build The server runs build 163794.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly The cycle is fourteen days.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 46,789 players 11,635 servers online