Rust Data

rustdata.spaceservers82.34.100.156:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 82.34.100.156:28015 checked 6h ago

Rustpile

Connect

srv = rust.server("82.34.100.156:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak 1
rank #12,603 # top 57%
last wipe 20d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75113:0014:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct18 Oct23 Oct28 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 7 Oct, 22:17 UTC20d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
82.34.100.156:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
7 Oct 2026, 22:17 UTC
hostname
–
first seen
4 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average605/675
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average377/525
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average47/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average35/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average137/200
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average160/300

Quick answers

From the figures on this page.

Population data

What position does Rustpile take in the server rankings?

Player hours over seven days put Rustpile at #12,603, in the top 57% of the ranked set.

How many players does Rustpile hold at once?

The current row shows Rustpile offline; the last response was 6 hours ago. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 13:00 UTC, averaging 1 players.

Server data

What Rust version does Rustpile run?

Rust network protocol 2635 and build 168909 on Windows is what Rustpile runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is Rustpile, and is it up?

The latest sample has Rustpile offline, with a last sighting 6 hours ago. Over the last 7 full days the hours up number 9 of 168, 5%. Its earliest recorded date in Rust Data is 4 October 2026.

Which location does Rustpile run from?

No region is published by Rustpile. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 82.34.100.156:28015 is its address.

Rules, settings, map

Which rules apply on Rustpile, and what settings?

The name Rustpile carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

What is the map on Rustpile?

Rustpile runs a procedural map, which the game generates.

Wipes and dates

When does Rustpile wipe, and how often?

The record for Rustpile holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 20 days 22 hours ago.

What is wipe day on Rustpile like?

Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which lists on Rust Data hold Rustpile, and which filters?

These Rust Data lists include Rustpile: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Rustpile?

The game's server browser reads these tags from Rustpile: gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to Rustpile?

Enter client.connect 82.34.100.156:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp1
Max players The server lists 1 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 80,805 players 11,809 servers online