Rust Data

rustdata.spaceservers82.39.212.6:25497.ipynb

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Offline 82.39.212.6:25495 checked 25d ago

[EU] Renewal Rust | Test Server 1

moddedcarbon

Connect

srv = rust.server("82.39.212.6:25497")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #16,010 # top 71%
last wipe 28d ago # no schedule published
next wipe 6d 23h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct6 Oct8 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. # The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

inatkind
06d 23hThu 5 Nov, 19:00 UTCFW force wipe
134d 23hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 40 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 17:56 UTC FW28d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1406409190
Map of [EU] Renewal Rust | Test Server 1
map
Procedural Map
size
3000
seed
1406409190
Open on RustMaps

Server

srv.info()
address
82.39.212.6:25495
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 17:56 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131/100
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average160/225
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average66/700
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 90 on average187/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average349/350
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average19/1000

Quick answers

From the figures on this page.

Player counts

What position does [EU] Renewal Rust | Test Server 1 take in the server rankings?

Rank #16,010 on seven-day player hours for [EU] Renewal Rust | Test Server 1, within the top 71% of all ranked servers.

What population does [EU] Renewal Rust | Test Server 1 carry?

The current row shows [EU] Renewal Rust | Test Server 1 offline; the last response was 25 days 21 hours ago.

About the server

Which Rust version is [EU] Renewal Rust | Test Server 1 on?

The build is Rust network protocol 2634 and build 166652 on Linux, run by [EU] Renewal Rust | Test Server 1. Steam updates your game for you, but the protocol must match to join.

Is [EU] Renewal Rust | Test Server 1 up, and what does its uptime show?

The latest sample has [EU] Renewal Rust | Test Server 1 offline, with a last sighting 25 days 21 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 1 October 2026.

Which location does [EU] Renewal Rust | Test Server 1 run from?

No region tag is published by [EU] Renewal Rust | Test Server 1, though its name points to Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 82.39.212.6:25495.

Rules, settings, map

Which settings and rules does [EU] Renewal Rust | Test Server 1 run?

The name [EU] Renewal Rust | Test Server 1 carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. Anti-cheat status: VAC on.

Which map has [EU] Renewal Rust | Test Server 1 loaded?

The game generates the map on [EU] Renewal Rust | Test Server 1: procedural, size 3,000, seed 1406409190. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

On what schedule does [EU] Renewal Rust | Test Server 1 wipe?

The only wipe [EU] Renewal Rust | Test Server 1 takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 28 days 1 hours ago.

On [EU] Renewal Rust | Test Server 1, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 40 hours in.

Tags and filters

Which lists on Rust Data hold [EU] Renewal Rust | Test Server 1, and which filters?

The Rust Data lists that [EU] Renewal Rust | Test Server 1 fits are: EU Rust servers and Modded Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on [EU] Renewal Rust | Test Server 1?

Read by the game's server browser, the tags [EU] Renewal Rust | Test Server 1 publishes are: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join [EU] Renewal Rust | Test Server 1?

In Rust, F1 opens the console: type client.connect 82.39.212.6:25495. Launch Rust on this page does the same by opening the game through Steam and connecting. https://nolimit.host/ is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players Slot count: 40.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build Build number: 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 104,004 players 11,863 servers online