Offline 82.6.203.113:28018 checked 22d ago
[RUST] [FourZeroFour-BUILD SERVER]
Connect
srv = rust.server("82.6.203.113:27017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 6 Oct, 12:20 UTC23d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 82.6.203.113:28018
- region
- –
- max players
- 80
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 6 Oct 2026, 12:20 UTC
- hostname
- –
- first seen
- 6 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 115 on average | 254/999 |
| 1 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 61/999 |
| 2 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 53 on average | 50/150 |
| 3 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 6/100 |
| 4 | AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 42/100 |
| 5 | KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 34/100 |
Quick answers
From the figures on this page.
Player counts
How does [RUST] [FourZeroFour-BUILD SERVER] compare in the rankings?
Over the last seven days [RUST] [FourZeroFour-BUILD SERVER] sits at #15,983 on player hours, in the top 71% of ranked servers.
What population does [RUST] [FourZeroFour-BUILD SERVER] carry?
Offline now for [RUST] [FourZeroFour-BUILD SERVER], with the last sample 22 days 18 hours ago.
Server data
What is the Rust version on [RUST] [FourZeroFour-BUILD SERVER]?
Rust network protocol 2634 and build 166652 on Linux is what [RUST] [FourZeroFour-BUILD SERVER] runs. Steam updates your game for you, but the protocol must match to join.
Is [RUST] [FourZeroFour-BUILD SERVER] up, and what does its uptime show?
Offline now for [RUST] [FourZeroFour-BUILD SERVER], last seen 22 days 18 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 6 October 2026.
Which location does [RUST] [FourZeroFour-BUILD SERVER] run from?
There is no region published for [RUST] [FourZeroFour-BUILD SERVER]. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 82.6.203.113:28018.
Rules, settings, map
Which settings and rules does [RUST] [FourZeroFour-BUILD SERVER] run?
You will not find a gather rate in the string [RUST] [FourZeroFour-BUILD SERVER]. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. Its own label is vanilla: facepunch's stock game, with rates, kits and rules untouched. Anti-cheat status: VAC on.
Wipes and dates
On what schedule does [RUST] [FourZeroFour-BUILD SERVER] wipe?
Too few wipes are on record for [RUST] [FourZeroFour-BUILD SERVER] to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 23 days 2 hours ago.
On [RUST] [FourZeroFour-BUILD SERVER], what happens on wipe day?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 1 hours after it began.
Tags, lists
Which Rust Data filters and lists contain [RUST] [FourZeroFour-BUILD SERVER]?
These Rust Data lists include [RUST] [FourZeroFour-BUILD SERVER]: Modded Rust servers and Servers with build or creative tags. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on [RUST] [FourZeroFour-BUILD SERVER]?
The game's server browser reads these tags from [RUST] [FourZeroFour-BUILD SERVER]: gmrust (Game mode): Rust survival in its standard form; mp80 (Max players): 80 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into [RUST] [FourZeroFour-BUILD SERVER]?
Enter client.connect 82.6.203.113:28018 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.