Rust Data

rustdata.spaceservers82.6.203.113:27017.ipynb

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Offline 82.6.203.113:28018 checked 22d ago

[RUST] [FourZeroFour-BUILD SERVER]

vanillamoddedcarbon

Connect

srv = rust.server("82.6.203.113:27017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/80 # 0% full
7-day average 0 # peak –
rank #15,983 # top 71%
last wipe 23d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 6 Oct, 12:20 UTC23d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
82.6.203.113:28018
region
–
max players
80
group limit
8, the default
wipe schedule
–
last wipe
6 Oct 2026, 12:20 UTC
hostname
–
first seen
6 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 115 on average254/999
1[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average61/999
2[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average50/150
3Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average6/100
4AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average42/100
5KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average34/100

Quick answers

From the figures on this page.

Player counts

How does [RUST] [FourZeroFour-BUILD SERVER] compare in the rankings?

Over the last seven days [RUST] [FourZeroFour-BUILD SERVER] sits at #15,983 on player hours, in the top 71% of ranked servers.

What population does [RUST] [FourZeroFour-BUILD SERVER] carry?

Offline now for [RUST] [FourZeroFour-BUILD SERVER], with the last sample 22 days 18 hours ago.

Server data

What is the Rust version on [RUST] [FourZeroFour-BUILD SERVER]?

Rust network protocol 2634 and build 166652 on Linux is what [RUST] [FourZeroFour-BUILD SERVER] runs. Steam updates your game for you, but the protocol must match to join.

Is [RUST] [FourZeroFour-BUILD SERVER] up, and what does its uptime show?

Offline now for [RUST] [FourZeroFour-BUILD SERVER], last seen 22 days 18 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 6 October 2026.

Which location does [RUST] [FourZeroFour-BUILD SERVER] run from?

There is no region published for [RUST] [FourZeroFour-BUILD SERVER]. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 82.6.203.113:28018.

Rules, settings, map

Which settings and rules does [RUST] [FourZeroFour-BUILD SERVER] run?

You will not find a gather rate in the string [RUST] [FourZeroFour-BUILD SERVER]. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. Its own label is vanilla: facepunch's stock game, with rates, kits and rules untouched. Anti-cheat status: VAC on.

Wipes and dates

On what schedule does [RUST] [FourZeroFour-BUILD SERVER] wipe?

Too few wipes are on record for [RUST] [FourZeroFour-BUILD SERVER] to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 23 days 2 hours ago.

On [RUST] [FourZeroFour-BUILD SERVER], what happens on wipe day?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 1 hours after it began.

Tags, lists

Which Rust Data filters and lists contain [RUST] [FourZeroFour-BUILD SERVER]?

These Rust Data lists include [RUST] [FourZeroFour-BUILD SERVER]: Modded Rust servers and Servers with build or creative tags. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on [RUST] [FourZeroFour-BUILD SERVER]?

The game's server browser reads these tags from [RUST] [FourZeroFour-BUILD SERVER]: gmrust (Game mode): Rust survival in its standard form; mp80 (Max players): 80 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into [RUST] [FourZeroFour-BUILD SERVER]?

Enter client.connect 82.6.203.113:28018 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp80,ptrak,$r?,v2634,^z,^y,^v,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp80
Max players 80 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 82,123 players 11,826 servers online